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Contents of README:
The OpenSceneGraph is an open source cross platform graphics toolkit
for the development of high performance graphics applications such as
flight simulators, games, virtual reality and scientific
visualization.  Based around the concept of a scene graph, it provides
an object oriented framework on top of OpenGL freeing the developer
from implementing and optimizing low level graphics calls, and
provides many additional utilities for rapid development of graphics
applications.

gdal, gtkglext and OpenAL are optional dependencies.
Also ffmpeg would be one, but support here it's broken ATM.

Icon  Name                                          Last modified      Size  
[DIR] Parent Directory - [TXT] OpenSceneGraph.SlackBuild 02-Oct-2012 19:59 3.0K [   ] OpenSceneGraph.info 29-Sep-2012 06:34 350 [TXT] README 29-Sep-2012 06:34 595 [   ] openscenegraph-3.0.1-xinelib12x.patch 29-Sep-2012 06:34 706 [TXT] slack-desc 27-May-2010 06:51 927

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