Ascii Source Object and Multi Source Object Application Header file <X11/Xaw/AsciiSrc.h> or <X11/Xaw/MultiSrc.h> Class Header file <X11/Xaw/AsciiSrcP.h> or <X11/Xaw/MultiSrcP.h> Class asciiSrcObjectClass or multiSrcObjectClass Class Name AsciiSrc or MultiSrc Superclass TextSource The AsciiSrc or MultiSrc object is used by a text widget to read the text from a file or string in memory. Depending on its international resource, an AsciiText widget will create one or the other of these when the AsciiText itself is created. Both types are nearly identical; the following discussion applies to both, with MultiSrc differences noted only as they occur. The AsciiSrc understands all Latin1 characters plus Tab and Carriage Return. \fIThe MultiSrc understands any set of character sets that the underlying X implementation's internationalization handles.\fP The AsciiSrc can be either of two types: XawAsciiFile or XawAsciiString. AsciiSrc objects of type XawAsciiFile read the text from a file and store it into an internal buffer. This buffer may then be modified, provided the text widget is in the correct edit mode, just as if it were a source of type XawAsciiString. Unlike R3 and earlier versions of the AsciiSrc, it is now possible to specify an editable disk source. The file is not updated, however, until a call to is made. When the source is in this mode the useStringInPlace resource is ignored. AsciiSrc objects of type XawAsciiString have the text buffer implemented as a string. \fIMultiSrc objects of type XawAsciiString have the text buffer implemented as a wide character string.\fP The string owner is responsible for allocating and managing storage for the string. In the default case for AsciiSrc objects of type XawAsciiString, the resource useStringInPlace is false, and the widget owns the string. The initial value of the string resource, and any update made by the application programmer to the string resource with , is copied into memory private to the widget, and managed internally by the widget. The application writer does not need to worry about running out of buffer space (subject to the total memory available to the application). The performance does not decay linearly as the buffer grows large, as is necessarily the case when the text buffer is used in place. The application writer must use to determine the contents of the text buffer, which will return a copy of the widget's text buffer as it existed at the time of the call. This copy is not affected by subsequent updates to the text buffer, i.e., it is not updated as the user types input into the text buffer. This copy is freed upon the next call to XtGetValues to retrieve the string resource; however, to conserve memory, there is a convenience routine, , allowing the application programmer to direct the widget to free the copy. When the resource useStringInPlace is true and the AsciiSrc object is of type XawAsciiString, the application is the string owner. The widget will take the value of the string resource as its own text buffer, and the length resource indicates the buffer size. In this case the buffer contents change as the user types at the widget; it is not necessary to call on the string resource to determine the contents of the buffer-it will simply return the address of the application's implementation of the text buffer. Resources When creating an AsciiSrc object instance, the following resources are retrieved from the argument list or from the resource database: Name Class Type Notes Default Value callback Callback XtCallbackList NULL dataCompression DataCompression Boolean True destroyCallback Callback Callback NULL editType EditType EditMode XawtextRead length Length Int A length of string pieceSize PieceSize Int BUFSIZ string String String NULL type Type AsciiType XawAsciiString useStringInPlace UseStringInPlace Boolean False _ Convenience Routines The AsciiSrc has a few convenience routines that allow the application programmer quicker or easier access to some of the commonly used functionality of the AsciiSrc. Conserving Memory When the AsciiSrc widget is not in useStringInPlace mode space must be allocated whenever the file is saved, or the string is requested with a call to . This memory is allocated on the fly, and remains valid until the next time a string needs to be allocated. You may save memory by freeing this string as soon as you are done with it by calling . void XawAsciiSourceFreeString Widget w w Specifies the AsciiSrc object. This function will free the memory that contains the string pointer returned by . This will normally happen automatically when the next call to occurs, or when the widget is destroyed. Saving Files To save the changes made in the current text source into a file use . Boolean XawAsciiSave Widget w w Specifies the AsciiSrc object. returns True if the save was successful. It will update the file named in the string resource. If the buffer has not been changed, no action will be taken. This function only works on an AsciiSrc of type XawAsciiFile. To save the contents of the current text buffer into a named file use . Boolean XawAsciiSaveAsFile Widget w String name w Specifies the AsciiSrc object. name The name of the file to save the current buffer into. This function returns True if the save was successful. will work with a buffer of either type XawAsciiString or type XawAsciiFile. Seeing if the Source has Changed To find out if the text buffer in an AsciiSrc object has changed since the last time it was saved with or queried use . Boolean XawAsciiSourceChanged Widget w w Specifies the AsciiSrc object. This function will return True if the source has changed since the last time it was saved or queried. The internal change flag is reset whenever the string is queried via or the buffer is saved via .