<?xml version="1.0" encoding="UTF-8"?>

<!--
 cap10b-set.xml  - Cap10B by PAF team  - http://equipe-flightgear.forumactif.com

 Written by Flavien BLANC
 Modified by PAF team  - April 2012

 Copyright (C) 2011-2012  Flavien BLANC  - http://equipe-flightgear.forumactif.com/u56
 Copyright (C) 2012  Clément DE L'HAMAIDE  - http://equipe-flightgear.forumactif.com/u115


 This program is free software; you can redistribute it and/or
 modify it under the terms of the GNU General Public License as
 published by the Free Software Foundation; either version 2 of the
 License, or (at your option) any later version.

 This program is distributed in the hope that it will be useful, but
 WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 General Public License for more details.

 You should have received a copy of the GNU General Public License
 along with this program; if not see <http://www.gnu.org/licenses/>.
-->

<!-- New version May, 07, 2009 by 102nd-YU-Nitro -->

<PropertyList>

  <particlesystem>

    <name>spark</name>
    <type>normal</type>

    <offsets>
      <x-m> 0.0 </x-m>
      <y-m> 0.0 </y-m>
      <z-m> 0.0 </z-m>
    </offsets>

    <condition>
      <and>
        <property>fdm/jsbsim/contact/unit[18]/WOW</property>
        <greater-than>
          <property>velocities/groundspeed-kt</property>
          <value>8</value>
        </greater-than>
      </and>
    </condition>

    <texture>spark.png</texture>
    <emissive>true</emissive>
    <lighting>true</lighting>
    <align>billboard</align>
    <attach>world</attach>

    <placer>
      <type>point</type>
    </placer>

    <shooter>
      <theta-min-deg>0</theta-min-deg>
      <theta-max-deg>360</theta-max-deg>
      <phi-min-deg>0</phi-min-deg>
      <phi-max-deg>360</phi-max-deg>
      <speed>
        <value>0</value>
        <spread>0</spread>
      </speed>
      <rotation-speed>
        <x-min-deg-sec>0</x-min-deg-sec>
        <y-min-deg-sec>0</y-min-deg-sec>
        <z-min-deg-sec>0</z-min-deg-sec>
        <x-max-deg-sec>3600</x-max-deg-sec>
        <y-max-deg-sec>3600</y-max-deg-sec>
        <z-max-deg-sec>3600</z-max-deg-sec>
      </rotation-speed>
    </shooter>
    
    <counter>
      <particles-per-sec>
        <value>200</value>
        <spread>0</spread>
      </particles-per-sec>
    </counter>

    <particle>
      <start>
        <color>
          <red><value>   1.0 </value></red>
          <green><value> 1.0 </value></green>
          <blue><value>  0.0 </value></blue>
          <alpha><value> 1.0 </value></alpha>
        </color>
        <size><value>    0.05 </value></size>
      </start>

      <end>
        <color>
          <red><value>   1.0 </value></red>
          <green><value> 1.0 </value></green>
          <blue><value>  0.0 </value></blue>
          <alpha><value> 0.6 </value></alpha>
        </color>
        <size><value>    0.00025 </value></size>
      </end>

      <life-sec>
        <value>0.5</value>
      </life-sec>

      <mass-kg>0.015</mass-kg>
      <radius-m>0.1</radius-m>
    </particle>

    <program>
      <fluid>air</fluid>
      <gravity type="bool">true</gravity>
      <wind type="bool">false</wind>
    </program>

  </particlesystem>

</PropertyList>
