<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
	<name>interior-glass-front</name>
	<inherits-from>Effects/glass</inherits-from>
	<parameters>
		<texture n="3">
		<type>cubemap</type>
		<images>
			<positive-x>Models/Effects/cubemaps/front/reflection/0004.png</positive-x>
			<negative-x>Models/Effects/cubemaps/front/reflection/0002.png</negative-x>
			<positive-y>Models/Effects/cubemaps/front/reflection/0001.png</positive-y>
			<negative-y>Models/Effects/cubemaps/front/reflection/0003.png</negative-y>
			<positive-z>Models/Effects/cubemaps/front/reflection/0006.png</positive-z>
			<negative-z>Models/Effects/cubemaps/front/reflection/0005.png</negative-z>
		</images>
		</texture>
		<use-reflection>
			<use>/sim/model/window-shader</use>
		</use-reflection>
		<reflection-strength type="float">.75</reflection-strength>
	</parameters>
</PropertyList>
