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# quuid.h

This is the verbatim text of the quuid.h include file. It is provided only for illustration; the copyright remains with Trolltech.

    /**********************************************************************
    ** Copyright (C) 2000-2002 Trolltech AS.  All rights reserved.
    **
    ** This file is part of the Qtopia Environment.
    **
    ** This file may be distributed and/or modified under the terms of the
    ** GNU General Public License version 2 as published by the Free Software
    ** Foundation and appearing in the file LICENSE.GPL included in the
    ** packaging of this file.
    **
    ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
    ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
    **
    ** See http://www.trolltech.com/gpl/ for GPL licensing information.
    **
    ** Contact info@trolltech.com if any conditions of this licensing are
    ** not clear to you.
    **
    **********************************************************************/

    #include <qtopia/qpeglobal.h>

    #if !(QT_VERSION-0 < 0x030000)
    #include <quuid.h>
    #else

    #ifndef QUUID_H
    #define QUUID_H

    #ifndef QT_H
    #include <qstring.h>
    #endif // QT_H

    #include <memory.h>

    #if defined(Q_OS_WIN32) && !defined(GUID_DEFINED)
    #ifndef GUID_DEFINED
    #define GUID_DEFINED
    typedef struct _GUID
    {
        ulong   Data1;
        ushort  Data2;
        ushort  Data3;
        uchar   Data4[ 8 ];
    } GUID;
    #endif
    #endif
    #if defined( Q_WS_QWS ) && !defined( UUID_H_INCLUDED ) && !defined(UNICODE)
    typedef unsigned char uuid_t[16];
    #endif

    struct QTOPIA_EXPORT QUuid
    {
        QUuid()
        {
    	memset( this, 0, sizeof(QUuid) );
        }
        QUuid( uint l, ushort w1, ushort w2, uchar b1, uchar b2, uchar b3, uchar b4, uchar b5, uchar b6, uchar b7, uchar b8 )
        {
    	data1 = l;
    	data2 = w1;
    	data3 = w2;
    	data4[0] = b1;
    	data4[1] = b2;
    	data4[2] = b3;
    	data4[3] = b4;
    	data4[4] = b5;
    	data4[5] = b6;
    	data4[6] = b7;
    	data4[7] = b8;
        }
        QUuid( const QUuid &uuid )
        {
    	memcpy( this, &uuid, sizeof(QUuid) );
        }
    #ifndef QT_NO_QUUID_STRING
        QUuid( const QString & );
        QString toString() const;
    #endif
        bool isNull() const;

        QUuid &operator=(const QUuid &orig )
        {
    	memcpy( this, &orig, sizeof(QUuid) );
    	return *this;
        }

        bool operator==(const QUuid &orig ) const
        {
    	return !memcmp( this, &orig, sizeof(QUuid) );
        }

        bool operator!=(const QUuid &orig ) const
        {
    	return !( *this == orig );
        }

        bool operator<(const QUuid &orig) const;
        bool operator>(const QUuid &orig) const;

    #ifdef Q_OS_WIN32
        // On Windows we have a type GUID that is used by the platform API, so we
        // provide convenience operators to cast from and to this type.
        QUuid( const GUID &guid )
        {
    	memcpy( this, &guid, sizeof(GUID) );
        }

        QUuid &operator=(const GUID &orig )
        {
    	memcpy( this, &orig, sizeof(QUuid) );
    	return *this;
        }

        operator GUID() const
        {
    	GUID guid = { data1, data2, data3, { data4[0], data4[1], data4[2], data4[3], data4[4], data4[5], data4[6], data4[7] } };
    	return guid;
        }

        bool operator==( const GUID &guid ) const
        {
    	return !memcmp( this, &guid, sizeof(QUuid) );
        }

        bool operator!=( const GUID &guid ) const
        {
    	return !( *this == guid );
        }

    #endif
    #if defined (Q_WS_QWS) && !defined(Q_OS_WIN32)
        QUuid( uuid_t uuid );
        QUuid &operator=(const uuid_t &orig );
    #endif

        ulong   data1;
        ushort  data2;
        ushort  data3;
        uchar   data4[ 8 ];
    };

    #endif	// include <quuid.h>

    #endif //QUUID_H