// Copyright (c) 2008,2011  INRIA Sophia-Antipolis (France).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org).
//
// $URL: https://github.com/CGAL/cgal/blob/v6.0.1/AABB_tree/include/CGAL/AABB_tree.h $
// $Id: include/CGAL/AABB_tree.h 50cfbde3b84 $
// SPDX-License-Identifier: GPL-3.0-or-later OR LicenseRef-Commercial
//
//
// Author(s) : Camille Wormser, Pierre Alliez, Stephane Tayeb

#ifndef CGAL_AABB_TREE_H
#define CGAL_AABB_TREE_H

#include <memory>

#include <CGAL/license/AABB_tree.h>

#include <CGAL/disable_warnings.h>

#include <vector>
#include <iterator>
#include <CGAL/AABB_tree/internal/AABB_traversal_traits.h>
#include <CGAL/AABB_tree/internal/AABB_node.h>
#include <CGAL/AABB_tree/internal/AABB_search_tree.h>
#include <CGAL/AABB_tree/internal/Has_nested_type_Shared_data.h>
#include <CGAL/AABB_tree/internal/Primitive_helper.h>
#include <optional>

#ifdef CGAL_HAS_THREADS
#include <CGAL/mutex.h>
#endif

/// \file AABB_tree.h

namespace CGAL {

/// \addtogroup PkgAABBTreeRef
/// @{

  /**
   * Static data structure for efficient
   * intersection and distance computations in 2D and 3D. It builds a
   * hierarchy of axis-aligned bounding boxes (an AABB tree) from a set
   * of geometric objects, and can receive intersection and distance
   * queries, provided that the corresponding predicates are
   * implemented in the traits class AABBTraits.
   * An instance of the class `AABBTraits` is internally stored.
   *
   * \sa `AABBTraits`
   * \sa `AABBPrimitive`
   *
   */
  template <typename AABBTraits>
  class AABB_tree
  {
  private:
    // internal KD-tree used to accelerate the distance queries
    typedef AABB_search_tree<AABBTraits> Search_tree;

    // type of the primitives container
    typedef std::vector<typename AABBTraits::Primitive> Primitives;

    typedef internal::Primitive_helper<AABBTraits> Helper;
    typedef AABB_tree<AABBTraits> Self;

  public:
    typedef AABBTraits AABB_traits;

    /// \name Types
    ///@{

    /// Number type returned by the distance queries.
    typedef typename AABBTraits::FT FT;

    /// Type of point.
    typedef typename AABBTraits::Point Point;

    /// Type of input primitive.
    typedef typename AABBTraits::Primitive Primitive;
    /// Identifier for a primitive in the tree.
    typedef typename Primitive::Id Primitive_id;
    /// Unsigned integral size type.
    typedef typename Primitives::size_type size_type;
    /// Type of bounding box.
    typedef typename AABBTraits::Bounding_box Bounding_box;
    /// Point and Primitive Id type
    typedef typename AABBTraits::Point_and_primitive_id Point_and_primitive_id;
    /// \deprecated
    typedef typename AABBTraits::Object_and_primitive_id Object_and_primitive_id;

    /*!
    An alias to `AABBTraits::Intersection_and_primitive_id<Query>`
    */
    #ifdef DOXYGEN_RUNNING
    template<typename Query>
    using Intersection_and_primitive_id = AABBTraits::Intersection_and_primitive_id<Query>;
    #else
    template<typename Query>
    struct Intersection_and_primitive_id {
      typedef typename AABBTraits::template Intersection_and_primitive_id<Query>::Type Type;
    };
    #endif


    ///@}

  public:
    /// \name Creation
    ///@{

    /// constructs an empty tree, and initializes the internally stored traits
    /// class using `traits`.
    AABB_tree(const AABBTraits& traits = AABBTraits());

    /// move constructor
    AABB_tree(Self&&) noexcept;
    /// assignment operator
    Self& operator=(Self&&) noexcept;

    // Disabled copy constructor & assignment operator
    AABB_tree(const Self&) = delete;
    Self& operator=(const Self&) = delete;

    /**
     * @brief builds the data structure from a sequence of primitives.
     * @param first iterator over first primitive to insert
     * @param beyond past-the-end iterator
     *
     * constructs an empty tree followed by a call to `insert(first,last,t...)`.
     * The tree stays empty if the memory allocation is not successful.
     */
    template<typename InputIterator,typename ... T>
    AABB_tree(InputIterator first, InputIterator beyond,T&& ...);

    /// triggers the (re)construction of the internal tree structure.
    /// The internal tree structure is automatically invalidated by the insertion of any primitives
    /// after one or more calls to `insert()`.
    /// This procedure is called implicitly at the first call to a query member function.
    /// An explicit call to `build()` must be made to ensure that the next call to
    /// a query function will not trigger the construction of the data structure.
    /// A call to `AABBTraits::set_shared_data(t...)` is made using the internally stored traits.
    /// This procedure has a complexity of \cgalBigO{n log(n)}, where \f$n\f$ is the number of
    /// primitives of the tree.
    template<typename ... T>
    void build(T&& ...);
#ifndef DOXYGEN_RUNNING
    void build();

    /// triggers the (re)construction of the tree similarly to a call to `build()`
    /// but the traits functors `Compute_bbox` and `Split_primitives` are ignored
    /// and `compute_bbox` and `split_primitives` are used instead.
    template <class ComputeBbox, class SplitPrimitives>
    void custom_build(const ComputeBbox& compute_bbox,
                      const SplitPrimitives& split_primitives);
#endif
    ///@}

    /// \name Operations
    ///@{

    /// is equivalent to calling `clear()`, `insert(first,last,t...)`, and `build()`
    template<typename ConstPrimitiveIterator,typename ... T>
    void rebuild(ConstPrimitiveIterator first, ConstPrimitiveIterator beyond,T&& ...);


    /// adds a sequence of primitives to the set of primitives of the AABB tree.
    /// `%InputIterator` is any iterator and the parameter pack `T` contains any types
    /// such that `Primitive` has a constructor with the following signature:
    /// `Primitive(%InputIterator, T...)`. If `Primitive` is a model of the concept
    /// `AABBPrimitiveWithSharedData`, a call to `AABBTraits::set_shared_data(t...)`
    /// is made using the internally stored traits.
    template<typename InputIterator,typename ... T>
    void insert(InputIterator first, InputIterator beyond,T&& ...);

    /// adds a primitive to the set of primitives of the tree.
    inline void insert(const Primitive& p);

    /// clears and destroys the tree.
    ~AABB_tree()
    {
      clear();
    }
    /// returns a const reference to the internally stored traits class.
    const AABBTraits& traits() const{
      return m_traits;
    }

    /// clears the tree and the search tree if it was constructed,
    /// and switches on the usage of the search tree to find the hint for the distance queries
    void clear()
    {
      // clear AABB tree
      clear_nodes();
      m_primitives.clear();
      clear_search_tree();
      m_use_default_search_tree = true;
    }

    /// returns the axis-aligned bounding box of the whole tree.
    /// \pre `!empty()`
    const Bounding_box bbox() const {
      CGAL_precondition(!empty());
      if(size() > 1)
        return root_node()->bbox();
      else
        return traits().compute_bbox_object()(m_primitives.begin(),
                      m_primitives.end());
    }

    /// returns the number of primitives in the tree.
    size_type size() const { return m_primitives.size(); }

    /// returns \c true, iff the tree contains no primitive.
    bool empty() const { return m_primitives.empty(); }
    ///@}

  private:
    template <typename ... T>
    void set_primitive_data_impl(CGAL::Boolean_tag<false>,T ... ){}
    template <typename ... T>
    void set_primitive_data_impl(CGAL::Boolean_tag<true>,T&& ... t)
    {m_traits.set_shared_data(std::forward<T>(t)...);}

    template <typename ... T>
    void set_shared_data(T&& ...t){
      set_primitive_data_impl(CGAL::Boolean_tag<internal::Has_nested_type_Shared_data<Primitive>::value>(),std::forward<T>(t)...);
    }

    bool build_kd_tree();
    template<typename ConstPointIterator>
    bool build_kd_tree(ConstPointIterator first, ConstPointIterator beyond);
public:

    /// \name Intersection Tests
    ///@{

    /// returns `true`, iff the query intersects at least one of
    /// the input primitives.
    /// \tparam Query must be a type for which `Do_intersect` operators are
    ///               defined in the traits class `AABBTraits`.
    template<typename Query>
    bool do_intersect(const Query& query) const;

    /// returns the number of primitives intersected by the
    /// query.
    /// \tparam Query must be a type for which `Do_intersect` operators are
    ///               defined in the traits class `AABBTraits`.
    template<typename Query>
    size_type number_of_intersected_primitives(const Query& query) const;

    /// puts in `out` the ids of all intersected primitives.
    /// This function does not compute the intersection points
    /// and is hence faster than the function `all_intersections()`
    /// function below.
    /// \tparam Query must be a type for which `Do_intersect` operators are
    ///               defined in the traits class `AABBTraits`.
    template<typename Query, typename OutputIterator>
    OutputIterator all_intersected_primitives(const Query& query, OutputIterator out) const;


    /// returns the id of the intersected primitive that is encountered first
    /// in the tree traversal, iff
    /// the query intersects at least one of the input primitives. No
    /// particular order is guaranteed over the tree traversal, such
    /// that, e.g, the primitive returned is not necessarily the
    /// closest from the source point of a ray query.
    /// \tparam Query must be a type for which `Do_intersect` operators are
    ///               defined in the traits class `AABBTraits`.
    template <typename Query>
    std::optional<Primitive_id> any_intersected_primitive(const Query& query) const;
    ///@}

    /// \name Intersections
    ///@{

    /// puts in `out` all intersections, as objects of
    /// `Intersection_and_primitive_id<Query>::%Type`,
    /// between the query and the input data to
    /// the iterator.
    /// \tparam Query must be a type for which `Do_intersect` and `Intersection` operators are
    ///               defined in the traits class `AABBTraits`.
    template<typename Query, typename OutputIterator>
    OutputIterator all_intersections(const Query& query, OutputIterator out) const;


    /// returns if any the intersection that is encountered first
    /// in the tree traversal. No particular
    /// order is guaranteed over the tree traversal, e.g, the
    /// primitive returned is not necessarily the closest from the query.
    /// \tparam Query must be a type for which `Do_intersect` and `Intersection` operators are
    ///               defined in the traits class `AABBTraits`.
    template <typename Query>
    std::optional< typename Intersection_and_primitive_id<Query>::Type >
    any_intersection(const Query& query) const;



    /// returns the intersection and  primitive id closest to the source point of the ray
    /// query.
    /// \tparam Ray must be the same as `AABBTraits::Ray` and
    /// `do_intersect` predicates and intersections for it must be
    /// defined.
    /// \tparam Skip a functor with an operator
    /// `bool operator()(const Primitive_id& id) const`
    /// that returns `true` in order to skip the primitive.
    /// Defaults to a functor that always returns `false`.
    ///
    /// \note `skip` might be given some primitives that are not intersected by `query`
    ///       because the intersection test is done after the skip test. Also note that
    ///       the order the primitives are given to `skip` is not necessarily the
    ///       intersection order with `query`.
    ///
    ///
    /// `AABBTraits` must be a model of `AABBRayIntersectionTraits` to
    /// call this member function.
    template<typename Ray, typename SkipFunctor>
    std::optional< typename Intersection_and_primitive_id<Ray>::Type >
    first_intersection(const Ray& query, const SkipFunctor& skip) const;

    /// \cond
    template<typename Ray>
    std::optional< typename Intersection_and_primitive_id<Ray>::Type >
    first_intersection(const Ray& query) const
    {
      return first_intersection(query, [](Primitive_id){ return false; });
    }
    /// \endcond

    /// returns the primitive id closest to the source point of the ray
    /// query.
    /// \tparam Ray must be the same as `AABBTraits::Ray` and
    /// `do_intersect` predicates and intersections for it must be
    /// defined.
    /// \tparam Skip a functor with an operator
    /// `bool operator()(const Primitive_id& id) const`
    /// that returns `true` in order to skip the primitive.
    /// Defaults to a functor that always returns `false`.
    ///
    /// `AABBTraits` must be a model of `AABBRayIntersectionTraits` to
    /// call this member function.
    template<typename Ray, typename SkipFunctor>
    std::optional<Primitive_id>
    first_intersected_primitive(const Ray& query, const SkipFunctor& skip) const;

    /// \cond
    template<typename Ray>
    std::optional<Primitive_id>
    first_intersected_primitive(const Ray& query) const
    {
      return first_intersected_primitive(query, [](Primitive_id){ return false; });
    }
    /// \endcond
    ///@}

    /// \name Distance Queries
    ///@{

    /// returns the minimum squared distance between the query point
    /// and all input primitives.
    /// \pre `!empty()`
    FT squared_distance(const Point& query) const;

    /// returns the point in the union of all input primitives which
    /// is closest to the query. In case there are several closest
    /// points, one arbitrarily chosen closest point is
    /// returned.
    /// \pre `!empty()`
    Point closest_point(const Point& query) const;


    /// returns a `Point_and_primitive_id` which realizes the
    /// smallest distance between the query point and all input
    /// primitives.
    /// \pre `!empty()`
    Point_and_primitive_id closest_point_and_primitive(const Point& query) const;


    ///@}

    /// \name Accelerating the Distance Queries
    ///
    /// In the following paragraphs, we discuss details of the
    /// implementation of the distance queries. We explain the
    /// internal use of hints, how the user can pass his own hints to
    /// the tree, and how the user can influence the construction of
    /// the secondary data structure used for accelerating distance
    /// queries.
    /// Internally, the distance queries algorithms are initialized
    /// with some hint, which has the same type as the return type of
    /// the query, and this value is refined along a traversal of the
    /// tree, until it is optimal, that is to say until it realizes
    /// the shortest distance to the primitives. In particular, the
    /// exact specification of these internal algorithms is that they
    /// minimize the distance to the object composed of the union of
    /// the primitives and the hint.
    /// It follows that
    /// - in order to return the exact distance to the set of
    /// primitives, the algorithms need the hint to be exactly on the
    /// primitives;
    /// - if this is not the case, and if the hint happens to be closer
    /// to the query point than any of the primitives, then the hint
    /// is returned.
    ///
    /// This second observation is reasonable, in the sense that
    /// providing a hint to the algorithm means claiming that this
    /// hint belongs to the union of the primitives. These
    /// considerations about the hints being exactly on the primitives
    /// or not are important: in the case where the set of primitives
    /// is a triangle soup, and if some of the primitives are large,
    /// one may want to provide a much better hint than a vertex of
    /// the triangle soup could be. It could be, for example, the
    /// barycenter of one of the triangles. But, except with the use
    /// of a kernel with exact constructions, one cannot easily construct
    /// points other than the vertices, that lie exactly on a triangle
    /// soup. Hence, providing a good hint sometimes means not being
    /// able to provide it exactly on the primitives. In rare
    /// occasions, this hint can be returned as the closest point.
    /// In order to accelerate distance queries significantly, the
    /// AABB tree builds an internal KD-tree containing a set of
    /// potential hints. This KD-tree provides very good hints
    /// that allow the algorithms to run much faster than
    /// when `do_not_accelerate_distance_queries()` that makes the
    /// hint to always be the  `reference_point` of the first primitive.
    /// The set of potential hints is a sampling of the union of the primitives,
    /// which is obtained, by default, by calling the method
    /// `reference_point` of each of the primitives. However, such
    /// a sampling with one point per primitive may not be the most
    /// relevant one: if some primitives are very large, it helps
    /// inserting more than one sample on them. Conversely, a sparser
    /// sampling with less than one point per input primitive is
    /// relevant in some cases.
    /// The internal KD-tree is always used if no call to `do_not_accelerate_distance_queries()`
    /// was made since object creation or the last call to `clear()`. It will be built by
    /// the first distance query or by a call to `accelerate_distance_queries()`.
    ///@{

    /// constructs the internal search tree from
    /// a point set taken on the internal primitives
    /// returns `true` iff successful memory allocation
    bool accelerate_distance_queries();
    /// turns off the usage of the internal search tree and clears it if it was already constructed.
    void do_not_accelerate_distance_queries();

    /// constructs an internal KD-tree containing the specified point
    /// set, to be used as the set of potential hints for accelerating
    /// the distance queries. Note that the search tree built in
    /// this function will not be invalidated by the insertion of a new
    /// primitive, and an explicit call to `accelerate_distance_queries()`
    /// is needed to update the search tree.
    /// \tparam ConstPointIterator is an iterator with
    /// value type `Point_and_primitive_id`.
    template<typename ConstPointIterator>
    bool accelerate_distance_queries(ConstPointIterator first, ConstPointIterator beyond)
    {
      m_use_default_search_tree = false;
      return build_kd_tree(first,beyond);
    }

    /// returns the minimum squared distance between the query point
    /// and all input primitives. The internal KD-tree is not used.
    /// \pre `!empty()`
    FT squared_distance(const Point& query, const Point& hint) const;

    /// returns the point in the union of all input primitives which
    /// is closest to the query. In case there are several closest
    /// points, one arbitrarily chosen closest point is returned. The
    /// internal KD-tree is not used.
    /// \pre `!empty()`
    Point closest_point(const Point& query, const Point& hint) const;

    /// returns a `Point_and_primitive_id` which realizes the
    /// smallest distance between the query point and all input
    /// primitives. The internal KD-tree is not used.
    /// \pre `!empty()`
    Point_and_primitive_id closest_point_and_primitive(const Point& query, const Point_and_primitive_id& hint) const;

    ///@}

  private:
    template<typename AABBTree, typename SkipFunctor>
    friend class AABB_ray_intersection;

    // clear nodes
    void clear_nodes()
    {
      m_nodes.clear();
    }

    // clears internal KD tree
    void clear_search_tree()
    {
#ifdef CGAL_HAS_THREADS
      if ( m_atomic_search_tree_constructed.load(std::memory_order_relaxed) )
#else
      if ( m_search_tree_constructed )
#endif
      {
        CGAL_assertion( m_p_search_tree!=nullptr );
        m_p_search_tree.reset();
#ifdef CGAL_HAS_THREADS
        m_atomic_search_tree_constructed.store(false, std::memory_order_relaxed);
#else
        m_search_tree_constructed = false;
#endif
      }
    }

  public:

    /// \internal
    template <class Query, class Traversal_traits>
    void traversal(const Query& query, Traversal_traits& traits) const
    {
      switch(size())
      {
      case 0:
        break;
      case 1:
        traits.intersection(query, singleton_data());
        break;
      default: // if(size() >= 2)
        root_node()->template traversal<Traversal_traits,Query>(query, traits, m_primitives.size());
      }
    }

    template <class Query, class Traversal_traits>
    void traversal_with_priority(const Query& query, Traversal_traits& traits) const
    {
      switch(size())
      {
      case 0:
        break;
      case 1:
        traits.intersection(query, singleton_data());
        break;
      default: // if(size() >= 2)
        root_node()->template traversal_with_priority<Traversal_traits,Query>(query, traits, m_primitives.size());
      }
    }

    template <class Query, class Traversal_traits>
    void traversal_with_priority_and_group_traversal(const Query& query, Traversal_traits& traits, const std::size_t group_traversal_bound) const
    {
      switch(size())
      {
      case 0:
        break;
      case 1:
        traits.intersection(query, singleton_data());
        break;
      default: // if(size() >= 2)
        root_node()->traversal_with_priority_and_group_traversal(m_primitives, query, traits, m_primitives.size(), 0, group_traversal_bound);
      }
    }

  private:
    typedef AABB_node<AABBTraits> Node;

    /**
     * @brief Builds the tree by recursive expansion.
     * @param node the root node of the subtree to generate
     * @param first the first primitive to insert
     * @param beyond the last primitive to insert
     * @param range the number of primitive of the range
     * @param compute_bbox a functor
     * @param split_primitives a functor
     *
     * [first,beyond[ is the range of primitives to be added to the tree.
     */
    template<typename ConstPrimitiveIterator, typename ComputeBbox, typename SplitPrimitives>
    void expand(Node& node,
                ConstPrimitiveIterator first,
                ConstPrimitiveIterator beyond,
                const std::size_t range,
                const ComputeBbox& compute_bbox,
                const SplitPrimitives& split_primitives);

  public:
    // returns a point which must be on one primitive
    Point_and_primitive_id any_reference_point_and_id() const
    {
      CGAL_assertion(!empty());
      return Point_and_primitive_id(
        Helper::get_reference_point(m_primitives[0],m_traits), m_primitives[0].id()
      );
    }

  public:
    Point_and_primitive_id best_hint(const Point& query) const
    {
#ifdef CGAL_HAS_THREADS
      bool m_search_tree_constructed = m_atomic_search_tree_constructed.load(std::memory_order_acquire);
#endif

      // lazily build the search tree in case the default should be used
      if (m_use_default_search_tree && !m_search_tree_constructed)
      {
#ifdef CGAL_HAS_THREADS
        CGAL_SCOPED_LOCK(build_mutex);
        m_search_tree_constructed = m_atomic_search_tree_constructed.load(std::memory_order_relaxed);
        if (!m_search_tree_constructed)
#endif
        m_search_tree_constructed = const_cast<AABB_tree*>(this)->build_kd_tree();
      }

      if(m_search_tree_constructed)
        return m_p_search_tree->closest_point(query);
      else
        return this->any_reference_point_and_id();
    }

    //! Returns the datum (geometric object) represented `p`.
#ifndef DOXYGEN_RUNNING
    typename Helper::Datum_type
#else
    typename AABBTraits::Primitive::Datum_reference
#endif
    datum(Primitive& p)const
    {
      return Helper::get_datum(p, this->traits());
    }

  private:
    //Traits class
    AABBTraits m_traits;
    // set of input primitives
    Primitives m_primitives;
    // tree nodes. first node is the root node
    std::vector<Node> m_nodes;
    #ifdef CGAL_HAS_THREADS
    mutable CGAL_MUTEX build_mutex; // mutex used to protect const calls inducing build() and build_kd_tree()
    #endif
  public:
    const Node* root_node() const {
      CGAL_assertion(size() > 1);

#ifdef CGAL_HAS_THREADS
      bool m_need_build = m_atomic_need_build.load(std::memory_order_acquire);
#endif
      if(m_need_build){
#ifdef CGAL_HAS_THREADS
        //this ensures that build() will be called once
        CGAL_SCOPED_LOCK(build_mutex);
        m_need_build = m_atomic_need_build.load(std::memory_order_relaxed);
        if(m_need_build)
#endif
        const_cast< AABB_tree<AABBTraits>* >(this)->build();
      }
      return std::addressof(m_nodes[0]);
    }

    Node& new_node()
    {
      m_nodes.emplace_back();
      return m_nodes.back();
    }
  private:
    const Primitive& singleton_data() const {
      CGAL_assertion(size() == 1);
      return *m_primitives.begin();
    }

    // search KD-tree
    mutable std::unique_ptr<const Search_tree> m_p_search_tree;
    bool m_use_default_search_tree = true; // indicates whether the internal kd-tree should be built
#ifdef CGAL_HAS_THREADS
    std::atomic<bool> m_atomic_need_build;
    std::atomic<bool> m_atomic_search_tree_constructed;
#else
    bool m_need_build = false;
    mutable bool m_search_tree_constructed = false;
#endif


  };  // end class AABB_tree

/// @}

  template<typename Tr>
  AABB_tree<Tr>::AABB_tree(const Tr& traits)
    : m_traits(traits)
#ifdef CGAL_HAS_THREADS
    , m_atomic_need_build(false)
    , m_atomic_search_tree_constructed(false)
#endif
  {}

  template <typename Tr>
  typename AABB_tree<Tr>::Self& AABB_tree<Tr>::operator=(Self&& tree) noexcept
  {
    m_traits = std::move(tree.m_traits);
    m_primitives = std::move(tree.m_primitives);
    m_nodes = std::move(tree.m_nodes);
    m_p_search_tree = std::move(tree.m_p_search_tree);
    m_use_default_search_tree = std::exchange(tree.m_use_default_search_tree, true);
#ifdef CGAL_HAS_THREADS
    m_atomic_need_build = tree.m_atomic_need_build.load(std::memory_order_relaxed);
    m_atomic_search_tree_constructed = tree.m_atomic_search_tree_constructed.load(std::memory_order_relaxed);
#else
    m_need_build = std::exchange(tree.m_need_build, false);
    m_search_tree_constructed = std::exchange(tree.m_search_tree_constructed, false);
#endif
    return *this;
  }

  template<typename Tr>
  AABB_tree<Tr>::AABB_tree(Self&& tree) noexcept
  {
    *this = std::move(tree);
  }

   template<typename Tr>
  template<typename ConstPrimitiveIterator, typename ... T>
  AABB_tree<Tr>::AABB_tree(ConstPrimitiveIterator first,
                           ConstPrimitiveIterator beyond,
                           T&& ... t)
#ifdef CGAL_HAS_THREADS
    : m_atomic_need_build(false)
    , m_atomic_search_tree_constructed(false)
#endif
  {
    // Insert each primitive into tree
    insert(first, beyond,std::forward<T>(t)...);
   }

  template<typename Tr>
  template<typename ConstPrimitiveIterator, typename ... T>
  void AABB_tree<Tr>::insert(ConstPrimitiveIterator first,
                             ConstPrimitiveIterator beyond,
                             T&& ... t)
  {
    if (m_use_default_search_tree && first!=beyond)
      clear_search_tree();
    set_shared_data(std::forward<T>(t)...);
    while(first != beyond)
    {
      m_primitives.push_back(Primitive(first,std::forward<T>(t)...));
      ++first;
    }
#ifdef CGAL_HAS_THREADS
    m_atomic_need_build.store(true, std::memory_order_relaxed);
#else
    m_need_build = true;
#endif
  }

  // Clears tree and insert a set of primitives
  template<typename Tr>
  template<typename ConstPrimitiveIterator, typename ... T>
  void AABB_tree<Tr>::rebuild(ConstPrimitiveIterator first,
                              ConstPrimitiveIterator beyond,
                              T&& ... t)
  {
    // cleanup current tree and internal KD tree
    clear();

    // inserts primitives
    insert(first, beyond,std::forward<T>(t)...);

    build();
  }

  template<typename Tr>
  template<typename ... T>
  void AABB_tree<Tr>::build(T&& ... t)
  {
    set_shared_data(std::forward<T>(t)...);
    build();
  }

  template<typename Tr>
  void AABB_tree<Tr>::insert(const Primitive& p)
  {
    if (m_use_default_search_tree)
      clear_search_tree();
    m_primitives.push_back(p);
#ifdef CGAL_HAS_THREADS
    m_atomic_need_build.store(true, std::memory_order_relaxed);
#else
    m_need_build = true;
#endif
  }

  template<typename Tr>
  template<typename ConstPrimitiveIterator, typename ComputeBbox, typename SplitPrimitives>
  void
  AABB_tree<Tr>::expand(Node& node,
                        ConstPrimitiveIterator first,
                        ConstPrimitiveIterator beyond,
                        const std::size_t range,
                        const ComputeBbox& compute_bbox,
                        const SplitPrimitives& split_primitives)
  {
    node.set_bbox(compute_bbox(first, beyond));

    // sort primitives along longest axis aabb
    split_primitives(first, beyond, node.bbox());

    switch(range)
    {
    case 2:
      node.set_children(*first, *(first+1));
      break;
    case 3:
      node.set_children(*first, new_node());
      expand(node.right_child(), first+1, beyond, 2, compute_bbox, split_primitives);
      break;
    default:
      const std::size_t new_range = range/2;
      node.set_children(new_node(), new_node());
      expand(node.left_child(), first, first + new_range, new_range, compute_bbox, split_primitives);
      expand(node.right_child(), first + new_range, beyond, range - new_range, compute_bbox, split_primitives);
    }
  }


  // Build the data structure, after calls to insert(..)
  template<typename Tr>
  void AABB_tree<Tr>::build()
  {
    custom_build(m_traits.compute_bbox_object(),
                 m_traits.split_primitives_object());
  }
#ifndef DOXYGEN_RUNNING
  // Build the data structure, after calls to insert(..)
  template<typename Tr>
  template <class ComputeBbox, class SplitPrimitives>
  void AABB_tree<Tr>::custom_build(
    const ComputeBbox& compute_bbox,
    const SplitPrimitives& split_primitives)
  {
    clear_nodes();

    if(m_primitives.size() > 1) {

      // allocates tree nodes
      m_nodes.reserve(m_primitives.size()-1);

      // constructs the tree
      expand(new_node(),
             m_primitives.begin(), m_primitives.end(),
             m_primitives.size(),
             compute_bbox,
             split_primitives);
    }
#ifdef CGAL_HAS_THREADS
    m_atomic_need_build.store(false, std::memory_order_release); // in case build() is triggered by a call to root_node()
#else
    m_need_build = false;
#endif
  }
#endif
  // constructs the search KD tree from given points
  // to accelerate the distance queries
  template<typename Tr>
  bool AABB_tree<Tr>::build_kd_tree()
  {
    // iterate over primitives to get reference points on them
    std::vector<Point_and_primitive_id> points;
    points.reserve(m_primitives.size());
    for(const Primitive& p : m_primitives)
      points.push_back( Point_and_primitive_id( Helper::get_reference_point(p, m_traits), p.id() ) );

    // clears current KD tree
    return build_kd_tree(points.begin(), points.end());
  }

  // constructs the search KD tree from given points
  // to accelerate the distance queries
  template<typename Tr>
  template<typename ConstPointIterator>
  bool AABB_tree<Tr>::build_kd_tree(ConstPointIterator first,
                                    ConstPointIterator beyond)
  {
    clear_search_tree();
    m_p_search_tree = std::make_unique<const Search_tree>(first, beyond);
#ifdef CGAL_HAS_THREADS
      m_atomic_search_tree_constructed.store(true, std::memory_order_release); // in case build_kd_tree() is triggered by a call to best_hint()
#else
      m_search_tree_constructed = true;
#endif
      return true;
  }

  template<typename Tr>
  void AABB_tree<Tr>::do_not_accelerate_distance_queries()
  {
    clear_search_tree();
    m_use_default_search_tree = false;
  }

  // constructs the search KD tree from internal primitives
  template<typename Tr>
  bool AABB_tree<Tr>::accelerate_distance_queries()
  {
    m_use_default_search_tree = true;
    if(m_primitives.empty()) return true;
    return build_kd_tree();
  }

  template<typename Tr>
  template<typename Query>
  bool
    AABB_tree<Tr>::do_intersect(const Query& query) const
  {
    using namespace CGAL::internal::AABB_tree;
    typedef typename AABB_tree<Tr>::AABB_traits AABBTraits;
    Do_intersect_traits<AABBTraits, Query> traversal_traits(m_traits);
    this->traversal(query, traversal_traits);
    return traversal_traits.is_intersection_found();
  }
#ifndef DOXYGEN_RUNNING //To avoid doxygen to consider definition and declaration as 2 different functions (size_type causes problems)
  template<typename Tr>
  template<typename Query>
  typename AABB_tree<Tr>::size_type
    AABB_tree<Tr>::number_of_intersected_primitives(const Query& query) const
  {
    using namespace CGAL::internal::AABB_tree;
    using CGAL::internal::AABB_tree::Counting_output_iterator;
    typedef typename AABB_tree<Tr>::AABB_traits AABBTraits;
    typedef Counting_output_iterator<Primitive_id, size_type> Counting_iterator;

    size_type counter = 0;
    Counting_iterator out(&counter);

    Listing_primitive_traits<AABBTraits,
      Query, Counting_iterator> traversal_traits(out,m_traits);
    this->traversal(query, traversal_traits);
    return counter;
  }
#endif
  template<typename Tr>
  template<typename Query, typename OutputIterator>
  OutputIterator
    AABB_tree<Tr>::all_intersected_primitives(const Query& query,
    OutputIterator out) const
  {
    using namespace CGAL::internal::AABB_tree;
    typedef typename AABB_tree<Tr>::AABB_traits AABBTraits;
    Listing_primitive_traits<AABBTraits,
      Query, OutputIterator> traversal_traits(out,m_traits);
    this->traversal(query, traversal_traits);
    return out;
  }

  template<typename Tr>
  template<typename Query, typename OutputIterator>
  OutputIterator
    AABB_tree<Tr>::all_intersections(const Query& query,
    OutputIterator out) const
  {
    using namespace CGAL::internal::AABB_tree;
    typedef typename AABB_tree<Tr>::AABB_traits AABBTraits;
    Listing_intersection_traits<AABBTraits,
      Query, OutputIterator> traversal_traits(out,m_traits);
    this->traversal(query, traversal_traits);
    return out;
  }


  template <typename Tr>
  template <typename Query>
  std::optional< typename AABB_tree<Tr>::template Intersection_and_primitive_id<Query>::Type >
    AABB_tree<Tr>::any_intersection(const Query& query) const
  {
    using namespace CGAL::internal::AABB_tree;
    typedef typename AABB_tree<Tr>::AABB_traits AABBTraits;
    First_intersection_traits<AABBTraits, Query> traversal_traits(m_traits);
    this->traversal(query, traversal_traits);
    return traversal_traits.result();
  }

  template <typename Tr>
  template <typename Query>
  std::optional<typename AABB_tree<Tr>::Primitive_id>
    AABB_tree<Tr>::any_intersected_primitive(const Query& query) const
  {
    using namespace CGAL::internal::AABB_tree;
    typedef typename AABB_tree<Tr>::AABB_traits AABBTraits;
    First_primitive_traits<AABBTraits, Query> traversal_traits(m_traits);
    this->traversal(query, traversal_traits);
    return traversal_traits.result();
  }

  // closest point with user-specified hint
  template<typename Tr>
  typename AABB_tree<Tr>::Point
    AABB_tree<Tr>::closest_point(const Point& query,
    const Point& hint) const
  {
    CGAL_precondition(!empty());
    typename Primitive::Id hint_primitive = m_primitives[0].id();
    using namespace CGAL::internal::AABB_tree;
    typedef typename AABB_tree<Tr>::AABB_traits AABBTraits;
    Projection_traits<AABBTraits> projection_traits(hint,hint_primitive,m_traits);
    this->traversal(query, projection_traits);
    return projection_traits.closest_point();
  }

  // closest point without hint, the search KD-tree is queried for the
  // first closest neighbor point to get a hint
  template<typename Tr>
  typename AABB_tree<Tr>::Point
    AABB_tree<Tr>::closest_point(const Point& query) const
  {
    CGAL_precondition(!empty());
    const Point_and_primitive_id hint = best_hint(query);
    return closest_point(query,hint.first);
  }

  // squared distance with user-specified hint
  template<typename Tr>
  typename AABB_tree<Tr>::FT
    AABB_tree<Tr>::squared_distance(const Point& query,
    const Point& hint) const
  {
    CGAL_precondition(!empty());
    const Point closest = this->closest_point(query, hint);
    return Tr().squared_distance_object()(query, closest);
  }

  // squared distance without user-specified hint
  template<typename Tr>
  typename AABB_tree<Tr>::FT
    AABB_tree<Tr>::squared_distance(const Point& query) const
  {
    CGAL_precondition(!empty());
    const Point closest = this->closest_point(query);
    return Tr().squared_distance_object()(query, closest);
  }

  // closest point with user-specified hint
  template<typename Tr>
  typename AABB_tree<Tr>::Point_and_primitive_id
    AABB_tree<Tr>::closest_point_and_primitive(const Point& query) const
  {
    CGAL_precondition(!empty());
    return closest_point_and_primitive(query,best_hint(query));
  }

  // closest point with user-specified hint
  template<typename Tr>
  typename AABB_tree<Tr>::Point_and_primitive_id
    AABB_tree<Tr>::closest_point_and_primitive(const Point& query,
    const Point_and_primitive_id& hint) const
  {
    CGAL_precondition(!empty());
    using namespace CGAL::internal::AABB_tree;
    typedef typename AABB_tree<Tr>::AABB_traits AABBTraits;
    Projection_traits<AABBTraits> projection_traits(hint.first,hint.second,m_traits);
    this->traversal(query, projection_traits);
    return projection_traits.closest_point_and_primitive();
  }

} // end namespace CGAL

#include <CGAL/AABB_tree/internal/AABB_ray_intersection.h>

#include <CGAL/enable_warnings.h>

#endif // CGAL_AABB_TREE_H

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