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Contents of README:
Ultima Classics Revisited (UCR) is an attempt to offer modern
OS-compatible engines for the first six Ultima games. The only completely
playable game for UCR is Akalabeth (aka Ultima 0), and there is a partial
implementation of an Ultima 1 engine.

UCR doesn't require any extra data files to play Akalabeth. If you want
to check out UCR's partial Ultima 1 engine, you'll need the game data
files from Ultima 1 (place them in /usr/share/ucr/games/u1).

Akalabeth is played entirely with the keyboard. Since the keyboard
controls aren't documented anywhere in the UCR source (other than by
reading the C++ code), here's a list of keystrokes:

S - Show character stats (hit points, equipment, etc)
P - Pause/Resume
Space - Pass
F11 - Toggle original/enhanced graphics
F12 - Enable/disable music

Outdoors:
Up/Down/Left/Right Arrows - Move North/South/East/West
E - Enter Town or Castle

In Dungeons:
Up - Move Forward
Down - Turn Around
Left/Right - Turn Left/Right
A - Attack
E - Climb Ladder or Descend into Hole

UCR doesn't support saving the game like the PC version of Akalabeth does.

Icon  Name                                  Last modified      Size  
[DIR] Parent Directory - [TXT] README 22-Dec-2011 07:14 1.1K [   ] doinst.sh 22-Dec-2011 07:14 507 [TXT] slack-desc 22-Dec-2011 07:14 789 [   ] ucr.6 22-Dec-2011 00:00 2.2K [TXT] ucr.SlackBuild 10-Jan-2013 01:47 2.4K [   ] ucr.desktop 22-Dec-2011 07:14 137 [   ] ucr.info 16-Jun-2013 04:20 336 [IMG] ucr.png 22-Dec-2011 00:00 2.8K

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