I am the ultimate ancestor of all items that you can put in a BCanvas and
which are well defined by their bounding box - i.e. everything except
BPolylines and BSplines.
Move the object so that it is centered around the center Point and
its size is given by the extent Point. No changes take place
until you invoke the #create (if the object has not been inserted
in the canvas yet) or the #redraw method.
corner
Answer the Point specifying the lower-right corner of the receiver
corner: pointOrArray
Set the Point specifying the lower-right corner of the receiver;
pointOrArray can be a Point or a two-item Array. No changes take place
until you invoke the #create (if the object has not been inserted
in the canvas yet) or the #redraw method.
extent
Answer a Point specifying the size of the receiver
extent: pointOrArray
Set the Point specifying the size of the receiver;
pointOrArray can be a Point or a two-item Array. No changes take place
until you invoke the #create (if the object has not been inserted
in the canvas yet) or the #redraw method.
moveBy: pointOrArray
Move the object by the amount indicated by pointOrArray: that is,
its whole bounding box is shifted by that amount. No changes take place
until you invoke the #create (if the object has not been inserted
in the canvas yet) or the #redraw method.
origin
Answer the Point specifying the top-left corner of the receiver
origin: pointOrArray
Set the Point specifying the top-left corner of the receiver;
pointOrArray can be a Point or a two-item Array. No changes take place
until you invoke the #create (if the object has not been inserted
in the canvas yet) or the #redraw method.
Set the bounding box of the object, based on a Point specifying the
top-left corner of the receiver and another specifying the bottom-right
corner; the two parameters can both be Points or two-item Arrays.
No changes take place until you invoke the #create (if the object has
not been inserted in the canvas yet) or the #redraw method.
Set the bounding box of the object, based on a Point specifying the
top-left corner of the receiver and another specifying its size;
the two parameters can both be Points or two-item Arrays.
No changes take place until you invoke the #create (if the object has
not been inserted in the canvas yet) or the #redraw method.
This document was generated
on July, 23 2009
using texi2html