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00020
00021 #ifndef KWIN_EFFECTSIMPL_H
00022 #define KWIN_EFFECTSIMPL_H
00023
00024 #include "kwineffects.h"
00025
00026 #include "scene.h"
00027
00028 #include <QStack>
00029 #include <QMap>
00030
00031
00032 class KService;
00033
00034
00035 namespace KWin
00036 {
00037
00038 class EffectsHandlerImpl : public EffectsHandler
00039 {
00040 public:
00041 EffectsHandlerImpl(CompositingType type);
00042 virtual ~EffectsHandlerImpl();
00043 virtual void prePaintScreen( ScreenPrePaintData& data, int time );
00044 virtual void paintScreen( int mask, QRegion region, ScreenPaintData& data );
00045 virtual void postPaintScreen();
00046 virtual void prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time );
00047 virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
00048 virtual void postPaintWindow( EffectWindow* w );
00049
00050 virtual void drawWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
00051
00052 virtual void buildQuads( EffectWindow* w, WindowQuadList& quadList );
00053
00054 virtual void activateWindow( EffectWindow* c );
00055 virtual EffectWindow* activeWindow() const;
00056 virtual void moveWindow( EffectWindow* w, const QPoint& pos );
00057 virtual void windowToDesktop( EffectWindow* w, int desktop );
00058
00059 virtual int currentDesktop() const;
00060 virtual int numberOfDesktops() const;
00061 virtual void setCurrentDesktop( int desktop );
00062 virtual QString desktopName( int desktop ) const;
00063 virtual int displayWidth() const;
00064 virtual int displayHeight() const;
00065 virtual QPoint cursorPos() const;
00066 virtual bool grabKeyboard( Effect* effect );
00067 virtual void ungrabKeyboard();
00068 virtual EffectWindow* findWindow( WId id ) const;
00069 virtual EffectWindowList stackingOrder() const;
00070 virtual void setElevatedWindow( EffectWindow* w, bool set );
00071
00072 virtual void setTabBoxWindow(EffectWindow*);
00073 virtual void setTabBoxDesktop(int);
00074 virtual EffectWindowList currentTabBoxWindowList() const;
00075 virtual void refTabBox();
00076 virtual void unrefTabBox();
00077 virtual void closeTabBox();
00078 virtual QList< int > currentTabBoxDesktopList() const;
00079 virtual int currentTabBoxDesktop() const;
00080 virtual EffectWindow* currentTabBoxWindow() const;
00081
00082 virtual void setActiveFullScreenEffect( Effect* e );
00083 virtual Effect* activeFullScreenEffect() const;
00084
00085 virtual void pushRenderTarget(GLRenderTarget* target);
00086 virtual GLRenderTarget* popRenderTarget();
00087
00088 virtual void addRepaintFull();
00089 virtual void addRepaint( const QRect& r );
00090 virtual void addRepaint( const QRegion& r );
00091 virtual void addRepaint( int x, int y, int w, int h );
00092 virtual int activeScreen() const;
00093 virtual int numScreens() const;
00094 virtual int screenNumber( const QPoint& pos ) const;
00095 virtual QRect clientArea( clientAreaOption, int screen, int desktop ) const;
00096 virtual QRect clientArea( clientAreaOption, const EffectWindow* c ) const;
00097 virtual QRect clientArea( clientAreaOption, const QPoint& p, int desktop ) const;
00098 virtual void calcDesktopLayout(int* x, int* y, Qt::Orientation* orientation) const;
00099 virtual bool optionRollOverDesktops() const;
00100 virtual int desktopToLeft( int desktop, bool wrap ) const;
00101 virtual int desktopToRight( int desktop, bool wrap ) const;
00102 virtual int desktopUp( int desktop, bool wrap ) const;
00103 virtual int desktopDown( int desktop, bool wrap ) const;
00104 virtual double animationTimeFactor() const;
00105 virtual WindowQuadType newWindowQuadType();
00106
00107 virtual Window createInputWindow( Effect* e, int x, int y, int w, int h, const QCursor& cursor );
00108 using EffectsHandler::createInputWindow;
00109 virtual void destroyInputWindow( Window w );
00110 virtual bool checkInputWindowEvent( XEvent* e );
00111 virtual void checkInputWindowStacking();
00112
00113 virtual void checkElectricBorder(const QPoint &pos, Time time);
00114 virtual void reserveElectricBorder( ElectricBorder border );
00115 virtual void unreserveElectricBorder( ElectricBorder border );
00116 virtual void reserveElectricBorderSwitching( bool reserve );
00117
00118 virtual unsigned long xrenderBufferPicture();
00119 virtual void reconfigure();
00120 virtual void registerPropertyType( long atom, bool reg );
00121
00122 virtual bool hasDecorationShadows() const;
00123 virtual QList< QList<QImage> > shadowTextures();
00124 virtual int shadowTextureList( ShadowType type ) const;
00125
00126
00127 void startPaint();
00128 void windowUserMovedResized( EffectWindow* c, bool first, bool last );
00129 void windowOpacityChanged( EffectWindow* c, double old_opacity );
00130 void windowAdded( EffectWindow* c );
00131 void windowClosed( EffectWindow* c );
00132 void windowDeleted( EffectWindow* c );
00133 void windowActivated( EffectWindow* c );
00134 void windowMinimized( EffectWindow* c );
00135 void windowUnminimized( EffectWindow* c );
00136 void desktopChanged( int old );
00137 void windowDamaged( EffectWindow* w, const QRect& r );
00138 void windowGeometryShapeChanged( EffectWindow* w, const QRect& old );
00139 void tabBoxAdded( int mode );
00140 void tabBoxClosed();
00141 void tabBoxUpdated();
00142 bool borderActivated( ElectricBorder border );
00143 void mouseChanged( const QPoint& pos, const QPoint& oldpos,
00144 Qt::MouseButtons buttons, Qt::MouseButtons oldbuttons,
00145 Qt::KeyboardModifiers modifiers, Qt::KeyboardModifiers oldmodifiers );
00146 void grabbedKeyboardEvent( QKeyEvent* e );
00147 bool hasKeyboardGrab() const;
00148 void propertyNotify( EffectWindow* c, long atom );
00149
00150 bool loadEffect( const QString& name );
00151 void toggleEffect( const QString& name );
00152 void unloadEffect( const QString& name );
00153 void reconfigureEffect( const QString& name );
00154 bool isEffectLoaded( const QString& name );
00155 QStringList loadedEffects() const;
00156 QStringList listOfEffects() const;
00157
00158 QList<EffectWindow*> elevatedWindows() const;
00159
00160 protected:
00161 KLibrary* findEffectLibrary( KService* service );
00162 void effectsChanged();
00163
00164 Effect* keyboard_grab_effect;
00165 QStack<GLRenderTarget*> render_targets;
00166 Effect* fullscreen_effect;
00167 QList<EffectWindow*> elevated_windows;
00168 QMultiMap< int, EffectPair > effect_order;
00169 QHash< long, int > registered_atoms;
00170 int next_window_quad_type;
00171 };
00172
00173 class EffectWindowImpl : public EffectWindow
00174 {
00175 public:
00176 EffectWindowImpl();
00177 virtual ~EffectWindowImpl();
00178
00179 virtual void enablePainting( int reason );
00180 virtual void disablePainting( int reason );
00181 virtual bool isPaintingEnabled();
00182 virtual void addRepaint( const QRect& r );
00183 virtual void addRepaint( int x, int y, int w, int h );
00184 virtual void addRepaintFull();
00185
00186 virtual void refWindow();
00187 virtual void unrefWindow();
00188 virtual bool isDeleted() const;
00189
00190 virtual bool isOnAllDesktops() const;
00191 virtual int desktop() const;
00192 virtual bool isMinimized() const;
00193 virtual double opacity() const;
00194 virtual QString caption() const;
00195 virtual QPixmap icon() const;
00196 virtual QString windowClass() const;
00197 virtual QString windowRole() const;
00198 virtual const EffectWindowGroup* group() const;
00199
00200 virtual int x() const;
00201 virtual int y() const;
00202 virtual int width() const;
00203 virtual int height() const;
00204 virtual QRect geometry() const;
00205 virtual QRegion shape() const;
00206 virtual int screen() const;
00207 virtual bool hasOwnShape() const;
00208 virtual QPoint pos() const;
00209 virtual QSize size() const;
00210 virtual QRect rect() const;
00211 virtual bool isMovable() const;
00212 virtual bool isMovableAcrossScreens() const;
00213 virtual bool isUserMove() const;
00214 virtual bool isUserResize() const;
00215 virtual QRect iconGeometry() const;
00216 virtual QRect contentsRect() const;
00217 virtual QByteArray readProperty( long atom, long type, int format ) const;
00218
00219 virtual bool isDesktop() const;
00220 virtual bool isDock() const;
00221 virtual bool isToolbar() const;
00222 virtual bool isTopMenu() const;
00223 virtual bool isMenu() const;
00224 virtual bool isNormalWindow() const;
00225 virtual bool isSpecialWindow() const;
00226 virtual bool isDialog() const;
00227 virtual bool isSplash() const;
00228 virtual bool isUtility() const;
00229 virtual bool isDropdownMenu() const;
00230 virtual bool isPopupMenu() const;
00231 virtual bool isTooltip() const;
00232 virtual bool isNotification() const;
00233 virtual bool isComboBox() const;
00234 virtual bool isDNDIcon() const;
00235 virtual bool isManaged() const;
00236
00237 virtual bool isModal() const;
00238 virtual EffectWindow* findModal();
00239 virtual EffectWindowList mainWindows() const;
00240
00241 virtual QList<QRect> shadowQuads( ShadowType type ) const;
00242 virtual double shadowOpacity( ShadowType type ) const;
00243 virtual double shadowBrightness( ShadowType type ) const;
00244 virtual double shadowSaturation( ShadowType type ) const;
00245
00246 virtual WindowQuadList buildQuads( bool force = false ) const;
00247
00248 const Toplevel* window() const;
00249 Toplevel* window();
00250
00251 void setWindow( Toplevel* w );
00252 void setSceneWindow( Scene::Window* w );
00253 const Scene::Window* sceneWindow() const;
00254 Scene::Window* sceneWindow();
00255 private:
00256 Toplevel* toplevel;
00257 Scene::Window* sw;
00258 };
00259
00260 class EffectWindowGroupImpl
00261 : public EffectWindowGroup
00262 {
00263 public:
00264 EffectWindowGroupImpl( Group* g );
00265 virtual EffectWindowList members() const;
00266 private:
00267 Group* group;
00268 };
00269
00270
00271 inline
00272 QList<EffectWindow*> EffectsHandlerImpl::elevatedWindows() const
00273 {
00274 return elevated_windows;
00275 }
00276
00277
00278 inline
00279 EffectWindowGroupImpl::EffectWindowGroupImpl( Group* g )
00280 : group( g )
00281 {
00282 }
00283
00284 EffectWindow* effectWindow( Toplevel* w );
00285 EffectWindow* effectWindow( Scene::Window* w );
00286
00287 inline
00288 const Scene::Window* EffectWindowImpl::sceneWindow() const
00289 {
00290 return sw;
00291 }
00292
00293 inline
00294 Scene::Window* EffectWindowImpl::sceneWindow()
00295 {
00296 return sw;
00297 }
00298
00299 inline
00300 const Toplevel* EffectWindowImpl::window() const
00301 {
00302 return toplevel;
00303 }
00304
00305 inline
00306 Toplevel* EffectWindowImpl::window()
00307 {
00308 return toplevel;
00309 }
00310
00311
00312 }
00313
00314 #endif