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FontFamily.h
Go to the documentation of this file.00001 /* 00002 * Copyright (C) 2003, 2006 Apple Computer, Inc. All rights reserved. 00003 * 00004 * Redistribution and use in source and binary forms, with or without 00005 * modification, are permitted provided that the following conditions 00006 * are met: 00007 * 1. Redistributions of source code must retain the above copyright 00008 * notice, this list of conditions and the following disclaimer. 00009 * 2. Redistributions in binary form must reproduce the above copyright 00010 * notice, this list of conditions and the following disclaimer in the 00011 * documentation and/or other materials provided with the distribution. 00012 * 00013 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 00014 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00015 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 00016 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 00017 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 00018 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 00019 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 00020 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 00021 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00022 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00023 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00024 */ 00025 00026 #ifndef FontFamily_h 00027 #define FontFamily_h 00028 00029 #include "AtomicString.h" 00030 #include <wtf/RefCounted.h> 00031 #include <wtf/RefPtr.h> 00032 00033 namespace WebCore { 00034 00035 class FontFamily : public RefCounted<FontFamily> { 00036 public: 00037 FontFamily() : RefCounted<FontFamily>(0) { } 00038 00039 FontFamily(const FontFamily&); 00040 FontFamily& operator=(const FontFamily&); 00041 00042 void setFamily(const AtomicString& family) { m_family = family; } 00043 const AtomicString& family() const { return m_family; } 00044 bool familyIsEmpty() const { return m_family.isEmpty(); } 00045 00046 FontFamily* next() { return m_next.get(); } 00047 const FontFamily* next() const { return m_next.get(); } 00048 00049 void appendFamily(PassRefPtr<FontFamily> family) { m_next = family; } 00050 00051 bool operator==(const FontFamily&) const; 00052 bool operator!=(const FontFamily& x) const { return !(*this == x); } 00053 00054 private: 00055 AtomicString m_family; 00056 RefPtr<FontFamily> m_next; 00057 }; 00058 00059 } 00060 00061 #endif