KGameDialogChatConfig Class Reference
This is not really a configuration widget but rather a simple chat widget.A chat widget inside a KGameDialog. More...
#include <kgamedialogconfig.h>
Inheritance diagram for KGameDialogChatConfig:


Public Member Functions | |
KGameDialogChatConfig (int chatMsgId, QWidget *parent=0) | |
virtual | ~KGameDialogChatConfig () |
virtual void | setKGame (KGame *g) |
virtual void | setOwner (KPlayer *p) |
virtual void | submitToKGame (KGame *, KPlayer *) |
Detailed Description
This is not really a configuration widget but rather a simple chat widget.A chat widget inside a KGameDialog.This widget does nothing but just providing a KGameChat object.
- Author:
- Andreas Beckermann <b_mann@gmx.de>
Definition at line 309 of file kgamedialogconfig.h.
Member Function Documentation
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The KGame object of the dialog has been changed. The default implementation changes the pointer for game so don't forget to call the default implementation if you overwrite this! You can use this e.g. to re-read the min/max player settings.
Reimplemented from KGameDialogConfig. Definition at line 566 of file kgamedialogconfig.cpp. References KGameDialogConfig::game(), and KGameDialogConfig::setKGame(). |
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The owner player of the dialog has been changed. The default changes the pointer for owner so don't forget to call the default implementation if you overwrite this! You can use this e.g. to change a line edit widget containing the player name. Note: even NULL players are allowed!
Reimplemented from KGameDialogConfig. Definition at line 577 of file kgamedialogconfig.cpp. References KGameDialogConfig::owner(), and KGameDialogConfig::setOwner(). |
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Called by KGameDialog to submit all settings to the KGame Object. You have to replace this if you add your own widgets!
Implements KGameDialogConfig. Definition at line 319 of file kgamedialogconfig.h. |
The documentation for this class was generated from the following files: