libkdegames Library API Documentation

KGameProcess Member List

This is the complete list of members for KGameProcess, including all inherited members.

exec(int argc, char *argv[])KGameProcess
KGameProcess()KGameProcess
mMessageIOKGameProcess [protected]
mTerminateKGameProcess [protected]
processArgs(int argc, char *argv[])KGameProcess [protected]
random()KGameProcess [inline]
receivedMessage(const QByteArray &receiveBuffer)KGameProcess [protected, slot]
sendMessage(QDataStream &stream, int msgid, Q_UINT32 receiver=0)KGameProcess
sendSystemMessage(QDataStream &stream, int msgid, Q_UINT32 receiver=0)KGameProcess
setTerminate(bool b)KGameProcess [inline]
signalCommand(QDataStream &inputStream, int msgid, int receiver, int sender)KGameProcess [signal]
signalInit(QDataStream &stream, int userid)KGameProcess [signal]
signalTurn(QDataStream &stream, bool turn)KGameProcess [signal]
terminate() const KGameProcess [inline]
~KGameProcess()KGameProcess

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This file is part of the documentation for libkdegames Library Version 3.4.2.
Documentation copyright © 1996-2004 the KDE developers.
Generated on Mon Sep 12 05:18:01 2005 by doxygen 1.4.4 written by Dimitri van Heesch, © 1997-2003