libkdegames Library API Documentation

KGameDialogMsgServerConfig Class Reference

Inheritance diagram for KGameDialogMsgServerConfig:

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Collaboration diagram for KGameDialogMsgServerConfig:

Collaboration graph
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List of all members.

Public Member Functions

 KGameDialogMsgServerConfig (QWidget *parent=0)
virtual ~KGameDialogMsgServerConfig ()
virtual void submitToKGame (KGame *, KPlayer *)
void setHasMsgServer (bool)
virtual void setKGame (KGame *g)
virtual void setAdmin (bool)

Protected Slots

void slotChangeMaxClients ()
void slotChangeAdmin ()
void slotRemoveClient ()

Protected Member Functions

void removeClient (Q_UINT32 id)

Detailed Description

Definition at line 276 of file kgamedialogconfig.h.


Member Function Documentation

virtual void KGameDialogMsgServerConfig::submitToKGame KGame ,
KPlayer
[inline, virtual]
 

Called by KGameDialog to submit all settings to the KGame Object.

You have to replace this if you add your own widgets!

Parameters:
g A pointer to your KGame.
p A pointer to the player owning this dialog

Implements KGameDialogConfig.

Definition at line 283 of file kgamedialogconfig.h.

void KGameDialogMsgServerConfig::setKGame KGame g  )  [virtual]
 

The KGame object of the dialog has been changed.

The default implementation changes the pointer for game so don't forget to call the default implementation if you overwrite this!

You can use this e.g. to re-read the min/max player settings.

Parameters:
g The KGame object

Reimplemented from KGameDialogConfig.

Definition at line 407 of file kgamedialogconfig.cpp.

References KGameDialogConfig::game(), setAdmin(), setHasMsgServer(), and KGameDialogConfig::setKGame().

void KGameDialogMsgServerConfig::setAdmin bool   )  [virtual]
 

The admin status has been changed.

If the KGame object of this config widget is the admin the user is allowed to configure it. Otherwise most widgets will have to be disabled. Note that you don't necessarily need to deactivate all widget - e.g. the player name must be configured by the player. Mainly the KGame configuration can be done by the admin only.

By default this does nothing. Changes the value for admin so don't forget to call the default implementation in derived classes!

Parameters:
admin Whether the KGame object of this dialog can be configured

Reimplemented from KGameDialogConfig.

Definition at line 478 of file kgamedialogconfig.cpp.

References KGameDialogConfig::admin(), KGameDialogConfig::setAdmin(), slotChangeAdmin(), slotChangeMaxClients(), and slotRemoveClient().

Referenced by setKGame().


The documentation for this class was generated from the following files:
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This file is part of the documentation for libkdegames Library Version 3.4.2.
Documentation copyright © 1996-2004 the KDE developers.
Generated on Mon Sep 12 05:17:56 2005 by doxygen 1.4.4 written by Dimitri van Heesch, © 1997-2003