# A Grammar of Animated Graphics

## Documentation for package ‘gganimate’ version 1.0.9

- DESCRIPTION file.
- User guides, package vignettes and other documentation.
- Package NEWS.

## Help Pages

animate | Render a gganim object
animate.gganim | Render a gganim object
anim_save | Save an animation to a file
av_renderer | Renderers provided by gganimate
ease_aes | Control easing of aesthetics
enter | Define how entering and exiting data behaves
enter_appear | Define how entering and exiting data behaves
enter_drift | Define how entering and exiting data behaves
enter_exit | Define how entering and exiting data behaves
enter_fade | Define how entering and exiting data behaves
enter_fly | Define how entering and exiting data behaves
enter_grow | Define how entering and exiting data behaves
enter_manual | Define how entering and exiting data behaves
enter_recolor | Define how entering and exiting data behaves
enter_recolour | Define how entering and exiting data behaves
enter_reset | Define how entering and exiting data behaves
exit | Define how entering and exiting data behaves
exit_disappear | Define how entering and exiting data behaves
exit_drift | Define how entering and exiting data behaves
exit_fade | Define how entering and exiting data behaves
exit_fly | Define how entering and exiting data behaves
exit_manual | Define how entering and exiting data behaves
exit_recolor | Define how entering and exiting data behaves
exit_recolour | Define how entering and exiting data behaves
exit_reset | Define how entering and exiting data behaves
exit_shrink | Define how entering and exiting data behaves
ffmpeg_renderer | Renderers provided by gganimate
file_renderer | Renderers provided by gganimate
frame_vars | Access metadata about the frames in an animation
gifski_renderer | Renderers provided by gganimate
knit_print.gganim | Render a gganim object
magick_renderer | Renderers provided by gganimate
print.gganim | Render a gganim object
renderers | Renderers provided by gganimate
shadow_mark | Show original data as background marks
shadow_null | A non-existent shadow
shadow_trail | A trail of evenly spaced old frames
shadow_wake | Show preceding frames with gradual falloff
split_animation | Split an animation into chunks
sprite_renderer | Renderers provided by gganimate
transition_components | Transition individual components through their own lifecycle
transition_events | Transition individual events in and out
transition_filter | Transition between different filters
transition_layers | Build up a plot, layer by layer
transition_manual | Create an animation by specifying the frame membership directly
transition_null | Keep all data constant across the animation
transition_reveal | Reveal data along a given dimension
transition_states | Transition between several distinct stages of the data
transition_time | Transition through distinct states in time
view_follow | Let the view follow the data in each frame
view_static | Keep a fixed view that include all of the data
view_step | Follow the data in steps
view_step_manual | Follow the data in steps
view_zoom | Pan and zoom smoothly between different states
view_zoom_manual | Pan and zoom smoothly between different states