if (request.again != null) { if (request.again == "yes") { client.gameno = parseInt(client.gameno) + 1 client.newgame = "true" // set flag to initialize new game redirect(addClient("hangman.html")) // redirect back to hangman page to play again. } else redirect("thanks.html") // redirect to thanks page. // Don't use addClient because don't need to preserve properties. }

# SORRY, YOU LOST!!!

The secret word was write(client.word)

    write(client.answer)

Do you want to play again? YES NO