C Specification
To dynamically set the stencil write mask call:
// Provided by VK_VERSION_1_0
void vkCmdSetStencilWriteMask(
VkCommandBuffer commandBuffer,
VkStencilFaceFlags faceMask,
uint32_t writeMask);
Parameters
-
commandBuffer
is the command buffer into which the command will be recorded. -
faceMask
is a bitmask of VkStencilFaceFlagBits specifying the set of stencil state for which to update the write mask, as described above for vkCmdSetStencilCompareMask. -
writeMask
is the new value to use as the stencil write mask.
Description
This command sets the state for a given draw when the graphics pipeline is
created with VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
set in
VkPipelineDynamicStateCreateInfo::pDynamicStates
.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.