NAME
BumpEnvMat00 - 3D API bump environment mat00
USAGE
BumpEnvMat00[i] = float(c00)
VALID ENUMERANTS
c00: floating point value
DESCRIPTION
Specify that this texture-stage state is a floating-point value for the [0][0] coefficient in a bump-mapping matrix. See the D3DTSS_BUMPENVMAT00 texture stage state description for DirectX 9.
The standard reset callback sets the BumpEnvMat00[i] state to float(0).
OPENGL FUNCTIONALITY REQUIREMENTS
Not applicable.
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO
BumpEnvLOffset, BumpEnvLScale, BumpEnvMat01, BumpEnvMat10, BumpEnvMat11