Home Information Classes Download Usage Mail List Requirements Links FAQ Tutorial

# Resonate.h

    00001 #ifndef STK_RESONATE_H
    00002 #define STK_RESONATE_H
    00003
    00004 #include "Instrmnt.h"
    00005 #include "ADSR.h"
    00006 #include "BiQuad.h"
    00007 #include "Noise.h"
    00008
    00009 namespace stk {
    00010
    00011 /***************************************************/
    00028 /***************************************************/
    00029
    00030 class Resonate : public Instrmnt
    00031 {
    00032  public:
    00034   Resonate( void );
    00035
    00037   ~Resonate( void );
    00038
    00040   void clear( void );
    00041
    00043   void setResonance( StkFloat frequency, StkFloat radius );
    00044
    00046   void setNotch( StkFloat frequency, StkFloat radius );
    00047
    00049   void setEqualGainZeroes( void ) { filter_.setEqualGainZeroes(); };
    00050
    00052   void keyOn( void ) { adsr_.keyOn(); };
    00053
    00055   void keyOff( void ) { adsr_.keyOff(); };
    00056
    00058   void noteOn( StkFloat frequency, StkFloat amplitude );
    00059
    00061   void noteOff( StkFloat amplitude );
    00062
    00064   void controlChange( int number, StkFloat value );
    00065
    00067   StkFloat tick( unsigned int channel = 0 );
    00068
    00069  protected:
    00070
    00071   ADSR     adsr_;
    00072   BiQuad   filter_;
    00073   Noise    noise_;
    00074   StkFloat poleFrequency_;
    00075   StkFloat poleRadius_;
    00076   StkFloat zeroFrequency_;
    00077   StkFloat zeroRadius_;
    00078
    00079 };
    00080
    00081 inline StkFloat Resonate :: tick( unsigned int )
    00082 {
    00083   lastFrame_[0] = filter_.tick( noise_.tick() );
    00084   lastFrame_[0] *= adsr_.tick();
    00085   return lastFrame_[0];
    00086 }
    00087
    00088 } // stk namespace
    00089
    00090 #endif

The Synthesis ToolKit in C++ (STK)
©1995-2010 Perry R. Cook and Gary P. Scavone. All Rights Reserved.