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# BeeThree.h

    00001 #ifndef STK_BEETHREE_H
    00002 #define STK_BEETHREE_H
    00003
    00004 #include "FM.h"
    00005
    00006 namespace stk {
    00007
    00008 /***************************************************/
    00040 /***************************************************/
    00041
    00042 class BeeThree : public FM
    00043 {
    00044  public:
    00046
    00049   BeeThree( void );
    00050
    00052   ~BeeThree( void );
    00053
    00055   void noteOn( StkFloat frequency, StkFloat amplitude );
    00056
    00058   StkFloat tick( unsigned int channel = 0 );
    00059
    00060  protected:
    00061
    00062 };
    00063
    00064 inline StkFloat BeeThree :: tick( unsigned int )
    00065 {
    00066   register StkFloat temp;
    00067
    00068   if ( modDepth_ > 0.0 )   {
    00069     temp = 1.0 + ( modDepth_ * vibrato_.tick() * 0.1 );
    00070     waves_[0]->setFrequency( baseFrequency_ * temp * ratios_[0] );
    00071     waves_[1]->setFrequency( baseFrequency_ * temp * ratios_[1] );
    00072     waves_[2]->setFrequency( baseFrequency_ * temp * ratios_[2] );
    00073     waves_[3]->setFrequency( baseFrequency_ * temp * ratios_[3] );
    00074   }
    00075
    00076   waves_[3]->addPhaseOffset( twozero_.lastOut() );
    00077   temp = control1_ * 2.0 * gains_[3] * adsr_[3]->tick() * waves_[3]->tick();
    00078   twozero_.tick( temp );
    00079
    00080   temp += control2_ * 2.0 * gains_[2] * adsr_[2]->tick() * waves_[2]->tick();
    00081   temp += gains_[1] * adsr_[1]->tick() * waves_[1]->tick();
    00082   temp += gains_[0] * adsr_[0]->tick() * waves_[0]->tick();
    00083
    00084   lastFrame_[0] = temp * 0.125;
    00085   return lastFrame_[0];
    00086 }
    00087
    00088 } // stk namespace
    00089
    00090 #endif

The Synthesis ToolKit in C++ (STK)
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