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# UdpSocket.h

    00001 #ifndef STK_UDPSOCKET_H
    00002 #define STK_UDPSOCKET_H
    00003
    00004 #include "Socket.h"
    00005
    00006 namespace stk {
    00007
    00008 /***************************************************/
    00029 /***************************************************/
    00030
    00031 class UdpSocket : public Socket
    00032 {
    00033  public:
    00035
    00038   UdpSocket( int port = 2006 );
    00039
    00041   ~UdpSocket();
    00042
    00044
    00047   void setDestination( int port = 2006, std::string hostname = "localhost" );
    00048
    00050
    00053   int writeBuffer(const void *buffer, long bufferSize, int flags = 0);
    00054
    00056   int readBuffer(void *buffer, long bufferSize, int flags = 0);
    00057
    00059   int writeBufferTo(const void *buffer, long bufferSize, int port, std::string hostname = "localhost", int flags = 0 );
    00060
    00061  protected:
    00062
    00064
    00067   void setAddress( struct sockaddr_in *address, int port = 2006, std::string hostname = "localhost" );
    00068
    00069   struct sockaddr_in address_;
    00070   bool validAddress_;
    00071
    00072 };
    00073
    00074 } // stk namespace
    00075
    00076 #endif

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