/* * v3dfile.h * Header file for v3d export and types * * Supakorn "Jamie" Rassameemasmuang and * John C. Bowman */ #ifndef V3DFILE_H #define V3DFILE_H #include #include #include "common.h" #ifdef HAVE_LIBTIRPC #include "abs3doutfile.h" #include "xstream.h" #include "triple.h" #include "material.h" #define transform transform_ #include "v3dtypes.h" #undef transform #include "v3dheadertypes.h" namespace camp { class AHeader { public: v3dheadertypes ty; AHeader(v3dheadertypes const& ty) : ty(ty) {} virtual ~AHeader() = default; virtual uint32_t getWordSize(bool singleprecision) const = 0; virtual void writeContent(xdr::oxstream& ox) const = 0; }; template class SingleObjectHeader : public AHeader { public: SingleObjectHeader(v3dheadertypes const& ty, T const& ob) : AHeader(ty), obj(ob) { } ~SingleObjectHeader() override = default; protected: uint32_t getWordSize(bool singleprecision) const override { return (singleprecision ? 1 : 2)*realWords+floatWords; } void writeContent(xdr::oxstream &ox) const override { ox << obj; } private: T obj; }; using open_mode=xdr::xios::open_mode; using TripleHeader=SingleObjectHeader; using PairHeader=SingleObjectHeader; using DoubleHeader=SingleObjectHeader; using Uint32Header=SingleObjectHeader; using RGBAHeader=SingleObjectHeader; const unsigned int v3dVersion=1; class LightHeader : public AHeader { public: LightHeader(triple const& direction, prc::RGBAColour const& color); ~LightHeader() override=default; protected: [[nodiscard]] uint32_t getWordSize(bool singleprecision) const override; void writeContent(xdr::oxstream &ox) const override; private: triple direction; prc::RGBAColour color; }; class v3dfile : public abs3Doutfile { private: bool finalized; public: v3dfile(bool singleprecision=false) : abs3Doutfile(singleprecision), finalized(false) {} void writeInit(); void finalize(); void addPatch(triple const* controls, prc::RGBAColour const* c) override; void addStraightPatch( triple const* controls, prc::RGBAColour const* c) override; void addBezierTriangle( triple const* control, prc::RGBAColour const* c) override; void addStraightBezierTriangle( triple const* controls, prc::RGBAColour const* c) override; #ifdef HAVE_LIBGLM void addMaterial(Material const& mat) override; #endif void addSphere(triple const& center, double radius) override; void addHemisphere(triple const& center, double radius, double const& polar, double const& azimuth) override; void addCylinder(triple const& center, double radius, double height, double const& polar, const double& azimuth, bool core) override; void addDisk(triple const& center, double radius, double const& polar, const double& azimuth) override; void addTube(const triple *g, double width, bool core) override; void addTriangles(size_t nP, const triple* P, size_t nN, const triple* N, size_t nC, const prc::RGBAColour* C, size_t nI, const uint32_t (*PI)[3], const uint32_t (*NI)[3], const uint32_t (*CI)[3]) override; void addCurve(triple const& z0, triple const& c0, triple const& c1, triple const& z1) override; void addCurve(triple const& z0, triple const& z1) override; void addPixel(triple const& z0, double width) override; void precision(int digits) override {} protected: #ifdef HAVE_LIBGLM void addvec4(glm::vec4 const& vec); #endif void addCenterIndexMat(); void addIndices(uint32_t const* trip); void addTriples(triple const* triples, size_t n); void addColors(prc::RGBAColour const* col, size_t nc); void addHeaders(); void addCenters(); virtual xdr::oxstream& getXDRFile() = 0; }; class gzv3dfile : public v3dfile { public: gzv3dfile(string const& name, bool singleprecision=false); ~gzv3dfile() override; protected: xdr::oxstream& getXDRFile() override; private: xdr::memoxstream memxdrfile; string name; bool destroyed; void close() override; }; } //namespace camp #endif #endif