Resource Standard Metrics for C, C++ and Java
Visual Metrics Version 5.53
License Type: Site Multi-Network License - 10000 Users
Licensed To : M Squared Technologies
License No. : ST1000 License Date: Fri Jun 25 06:09:01 1999
(C) 2000 M Squared Technologies Run Date: Tue Oct 10 21:45:30 2000
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~~ Literal String Extraction Mode ~~
File: cell.cpp
Date: Tue Oct 10 21:45:28 2000 File Size: 2636 Bytes
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8: cell.h
93: Hit
100: Already Hit
106: Miss
115: sub.h
120: Cell Unit Test
145: Failed to place target: already popluated
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End of File: cell.cpp
File: cell.h
Date: Tue Oct 10 21:45:28 2000 File Size: 829 Bytes
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10: target.h
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End of File: cell.h
File: game.cpp
Date: Tue Oct 10 21:45:28 2000 File Size: 1604 Bytes
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3: game.h
14: Memory Allocation Error
20: Memory Allocation Error
61: You Win! and Get an A Grade
67: You are a LOSER! and Get an D Grade
72: Hit Again 0-No 1-Yes 2-Ocean 3-Targets
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End of File: game.cpp
File: game.h
Date: Tue Oct 10 21:45:28 2000 File Size: 400 Bytes
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8: ocean.h
9: player.h
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End of File: game.h
File: ocean.cpp
Date: Tue Oct 10 21:45:28 2000 File Size: 5088 Bytes
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9: ocean.h
10: Sub.h
15: Stealth Spy Submarine
16: Rescue Submarine
17: Supply Submarine
18: Attack Submarine
19: Boomer Submarine
29: Ocean Name
30: Number of Targets
33: Constructed Ocean
72: Destructed Ocean
103: Target
104: Position
104: of
105: Row Position
106: Column Position
107: Depth Position
116: Ocean
117: is already populated
130: Hit a spot in the
131: Row Position
132: Column Position
133: Depth Position
155: Ocean Depth
157: 1 2 3 4 5 6 7 8 9 10
191: Ocean Target Status
193: Target Count
194: Active Targets
195: Destroyed Targets
198: Ocean Target
232: Ocean Unit Test
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End of File: ocean.cpp
File: ocean.h
Date: Tue Oct 10 21:45:28 2000 File Size: 825 Bytes
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11: utility.h
12: cell.h
13: target.h
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End of File: ocean.h
File: player.cpp
Date: Tue Oct 10 21:45:28 2000 File Size: 1922 Bytes
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3: player.h
14: Player Name
65: Player
66: Elapsed
68: Minutes
69: Score
70: Hit/Miss
110: Pacific
111: John Smith
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End of File: player.cpp
File: player.h
Date: Tue Oct 10 21:45:28 2000 File Size: 666 Bytes
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11: ocean.h
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End of File: player.h
File: seahunt.cpp
Date: Tue Oct 10 21:45:28 2000 File Size: 201 Bytes
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5: game.h
12: Seahunt
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End of File: seahunt.cpp
File: sub.cpp
Date: Tue Oct 10 21:45:28 2000 File Size: 1418 Bytes
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5: sub.h
17: Submarine Name
18: Submarine Maximum Depth
19: Submarine Armor
35: Constructed Sub
42: Destructed Sub
49: Sub
51: Max Depth
81: CheckDepth(5
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End of File: sub.cpp
File: sub.h
Date: Tue Oct 10 21:45:28 2000 File Size: 456 Bytes
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8: utility.h
9: target.h
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End of File: sub.h
File: target.cpp
Date: Tue Oct 10 21:45:28 2000 File Size: 1580 Bytes
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3: target.h
10: Unknown
11: No Damage
12: Damaged
13: Dead
24: Constructed Target
32: Destructed Target
90: Armor
91: Hits
92: Status
102: Generic Target
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End of File: target.cpp
File: target.h
Date: Tue Oct 10 21:45:28 2000 File Size: 1474 Bytes
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34: Uninitialized
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End of File: target.h
File: utility.cpp
Date: Tue Oct 10 21:45:28 2000 File Size: 1778 Bytes
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7: utility.h
40: to
44: Enter
63: Invalid Entry
68: Invalid Entry
77: Enter
87: Press Any Key to Continue
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End of File: utility.cpp
File: utility.h
Date: Tue Oct 10 21:45:28 2000 File Size: 566 Bytes
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End of File: utility.h
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