NAME
ACE_Location_Node -
Keep track of where a shared library is located.
SYNOPSIS
#include <ace/Parse_Node.h>
class ACE_Location_Node
{
public:
ACE_Location_Node (void);
virtual const void *symbol (void) = 0;
virtual void set_symbol (const void *h);
const void *handle (void) const;
void handle (const void *h);
const char *pathname (void) const;
void pathname (const char *h);
int dispose (void) const;
virtual ~ACE_Location_Node (void);
void dump (void) const;
ACE_ALLOC_HOOK_DECLARE;
protected:
const void *open_handle (void);
const void *handle_;
const void *symbol_;
const char *pathname_;
int must_delete_;
};
PUBLIC MEMBERS
ACE_Location_Node (void);
virtual const void *symbol (void) = 0;
virtual void set_symbol (const void *h);
const void *handle (void) const;
void handle (const void *h);
const char *pathname (void) const;
void pathname (const char *h);
int dispose (void) const;
virtual ~ACE_Location_Node (void);
void dump (void) const;
Dump the state of an object.
ACE_ALLOC_HOOK_DECLARE;
Declare the dynamic allocation hooks.
PROTECTED MEMBERS
const void *open_handle (void);
const void *handle_;
const void *symbol_;
const char *pathname_;
int must_delete_;
AUTHOR
Doug Schmidt
LIBRARY
ace