NAME
ACE_Naming_Context -
Maintaining accesses Name Server Databases. Allows to add
NameBindings, change them, remove them and resolve
NameBindings
SYNOPSIS
#include <ACE/ACE_Naming_Context.h>
class ACE_Naming_Context : public ACE_Service_Object
{
public:
enum Context_Scope_Type{ PROC_LOCAL, NODE_LOCAL, NET_LOCAL };
ACE_Naming_Context (void);
ACE_Naming_Context (Context_Scope_Type scope_in, int light = 0);
int open (
Context_Scope_Type scope_in = ACE_Naming_Context::PROC_LOCAL,
int light = 0
);
int close (void);
~ACE_Naming_Context (void);
virtual int init (int argc, char *argv[]);
virtual int fini (void);
virtual int info (char **strp, size_t length) const;
ACE_Name_Options *name_options (void);
int bind (
const ACE_WString &name_in,
const ACE_WString &value_in,
const char *type_in = ""
);
int bind (
const char *name_in,
const char *value_in,
const char *type_in = ""
);
int rebind (
const ACE_WString &name_in,
const ACE_WString &value_in,
const char *type_in = ""
);
int rebind (
const char *name_in,
const char *value_in,
const char *type_in = ""
);
int unbind (const ACE_WString &name_in);
int unbind (const char *name_in);
int resolve (
const ACE_WString &name_in,
ACE_WString &value_out,
char *&type_out
);
int resolve (
const char *name_in,
ACE_WString &value_out,
char *&type_out
);
int resolve (
const char *name_in,
char *&value_out,
char *&type_out
);
int list_names (
ACE_PWSTRING_SET &set_out,
const ACE_WString &pattern_in
);
int list_names (
ACE_PWSTRING_SET &set_out,
const char *pattern_in
);
int list_values (
ACE_PWSTRING_SET &set_out,
const ACE_WString &pattern_in
);
int list_values (
ACE_PWSTRING_SET &set_out,
const char *pattern_in
);
int list_types (
ACE_PWSTRING_SET &set_out,
const ACE_WString &pattern_in
);
int list_types (
ACE_PWSTRING_SET &set_out,
const char *pattern_in
);
virtual int list_name_entries (
ACE_BINDING_SET &set_out,
const ACE_WString &pattern_in
);
virtual int list_name_entries (
ACE_BINDING_SET &set_out,
const char *pattern_in
);
virtual int list_value_entries (
ACE_BINDING_SET &set_out,
const ACE_WString &pattern_in
);
virtual int list_value_entries (
ACE_BINDING_SET &set_out,
const char *pattern_in
);
virtual int list_type_entries (
ACE_BINDING_SET &set_out,
const ACE_WString &pattern_in
);
virtual int list_type_entries (
ACE_BINDING_SET &set_out,
const char *pattern_in
);
void dump ();
private:
ACE_Name_Options *name_options_;
ACE_Name_Space *name_space_;
char hostname_[MAXHOSTNAMELEN + 1];
const char *netnameserver_host_;
int netnameserver_port_;
int local (void);
};
DESCRIPTION
Manages a Naming Service . That represents a persistent
string to string mapping for different scopes. The scope of a
ACE_Naming_Context may be either local for the calling
process (Note : A process is hereby not identified by it's
pid, but by it's argv[0]. So different processes (in UNIX
syntax) may access the same NameBindings), global for all
processes running on one host or global for all processes on
the net (that know the address of the net name server
socket). Strings may be plain character strings or Wide
character strings. A Name Binding consists of a name string
(that's the key), a value string and an optional type string
(no wide chars).
Initialization and termination methods.
ACE_Naming_Context (void);
"Do-nothing" constructor.
ACE_Naming_Context (Context_Scope_Type scope_in, int light = 0);
Specifies the scope of this namespace, opens and memory-maps the
associated file (if accessible) or contacts the dedicated name
server process for NET_LOCAL namespace. Note that light
specifies whether or not we want to use
ACE_Lite_MMap_Memory_Pool. By default we use ACE_MMap_Memory_Pool.
int open (
Context_Scope_Type scope_in = ACE_Naming_Context::PROC_LOCAL,
int light = 0
);
Specifies the scope of this namespace, opens and memory-maps the
associated file (if accessible) or contacts the dedicated name
server process for NET_LOCAL namespace. Note that light
specifies whether or not we want to use
ACE_Lite_MMap_Memory_Pool. By default we use ACE_MMap_Memory_Pool.
int close (void);
Deletes the instance of Name Space. Must be called before
switching name spaces.
~ACE_Naming_Context (void);
destructor, do some cleanup :TBD: last dtor should "compress"
file
Dynamic initialization hooks.
virtual int init (int argc, char *argv[]);
Initialize name options and naming context when dynamically
linked.
virtual int fini (void);
Close down the test when dynamically unlinked.
virtual int info (char **strp, size_t length) const;
Returns information about this context.
ACE_Name_Options *name_options (void);
Returns the ACE_Name_Options associated with the Naming_Context
int bind (
const ACE_WString &name_in,
const ACE_WString &value_in,
const char *type_in = ""
);
Bind a new name to a naming context (Wide character strings).
int bind (
const char *name_in,
const char *value_in,
const char *type_in = ""
);
Bind a new name to a naming context ( character strings).
int rebind (
const ACE_WString &name_in,
const ACE_WString &value_in,
const char *type_in = ""
);
Overwrite the value or type of an existing name in a
ACE_Naming_Context or bind a new name to the context, if it
didn't exist yet. (Wide charcter strings interface).
int rebind (
const char *name_in,
const char *value_in,
const char *type_in = ""
);
Overwrite the value or type of an existing name in a
ACE_Naming_Context or bind a new name to the context, if it
didn't exist yet. ( charcter strings interface)
int unbind (const ACE_WString &name_in);
Delete a name from a ACE_Naming_Context (Wide charcter strings
Interface).
int unbind (const char *name_in);
Delete a name from a ACE_Naming_Context (character strings
interface).
int resolve (
const ACE_WString &name_in,
ACE_WString &value_out,
char *&type_out
);
Get value and type of a given name binding (Wide chars). The
caller is responsible for deleting both value_out and type_out!
int resolve (
const char *name_in,
ACE_WString &value_out,
char *&type_out
);
Get value and type of a given name binding (Wide chars output).
The caller is responsible for deleting both value_out and
type_out!
int resolve (const char *name_in, char *&value_out, char *&type_out);
Get value and type of a given name binding ( chars ). The caller
is responsible for deleting both value_out and type_out!
int list_names (
ACE_PWSTRING_SET &set_out,
const ACE_WString &pattern_in
);
Get a set of names matching a specified pattern (wchars). Matching
means the names must begin with the pattern string.
int list_names (ACE_PWSTRING_SET &set_out, const char *pattern_in);
Get a set of names matching a specified pattern (chars). Matching
means the names must begin with the pattern string.
int list_values (
ACE_PWSTRING_SET &set_out,
const ACE_WString &pattern_in
);
Get a set of values matching a specified pattern (wchars). Matching
means the values must begin with the pattern string.
int list_values (ACE_PWSTRING_SET &set_out, const char *pattern_in);
Get a set of values matching a specified pattern (chars). Matching
means the values must begin with the pattern string.
int list_types (
ACE_PWSTRING_SET &set_out,
const ACE_WString &pattern_in
);
Get a set of types matching a specified pattern (wchars). Matching
means the types must begin with the pattern string.
int list_types (ACE_PWSTRING_SET &set_out, const char *pattern_in);
Get a set of types matching a specified pattern (chars). Matching
means the types must begin with the pattern string.
virtual int list_name_entries (
ACE_BINDING_SET &set_out,
const ACE_WString &pattern_in
);
Get a set of names matching a specified pattern (wchars). Matching
means the names must begin with the pattern string. Returns the
complete binding associated each pattern match.
virtual int list_name_entries (
ACE_BINDING_SET &set_out,
const char *pattern_in
);
Get a set of names matching a specified pattern (wchars). Matching
means the names must begin with the pattern string. Returns the
complete binding associated each pattern match.
virtual int list_value_entries (
ACE_BINDING_SET &set_out,
const ACE_WString &pattern_in
);
Get a set of values matching a specified pattern (wchars). Matching
means the values must begin with the pattern string. Returns the
complete binding associated each pattern match.
virtual int list_value_entries (
ACE_BINDING_SET &set_out,
const char *pattern_in
);
Get a set of values matching a specified pattern (wchars). Matching
means the values must begin with the pattern string. Returns the
complete binding associated each pattern match.
virtual int list_type_entries (
ACE_BINDING_SET &set_out,
const ACE_WString &pattern_in
);
Get a set of types matching a specified pattern (wchars). Matching
means the types must begin with the pattern string. Returns the
complete binding associated each pattern match.
virtual int list_type_entries (
ACE_BINDING_SET &set_out,
const char *pattern_in
);
Get a set of types matching a specified pattern (wchars). Matching
means the types must begin with the pattern string. Returns the
complete binding associated each pattern match.
void dump ();
Dump the state of the object.
AUTHOR
Gerhard Lenzer, Douglas C. Schmidt, and Prashant Jain
LIBRARY
ACE