28 #ifndef SDL_blendmode_h_ 29 #define SDL_blendmode_h_ 53 SDL_BLENDMODE_INVALID = 0x7FFFFFFF
Definition: SDL_blendmode.h:42
Definition: SDL_blendmode.h:50
DECLSPEC SDL_BlendMode SDLCALL SDL_ComposeCustomBlendMode(SDL_BlendFactor srcColorFactor, SDL_BlendFactor dstColorFactor, SDL_BlendOperation colorOperation, SDL_BlendFactor srcAlphaFactor, SDL_BlendFactor dstAlphaFactor, SDL_BlendOperation alphaOperation)
Create a custom blend mode, which may or may not be supported by a given renderer.
Definition: SDL_blendmode.h:68
Definition: SDL_blendmode.h:81
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Definition: SDL_blendmode.h:44
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Definition: SDL_blendmode.h:85
SDL_BlendOperation
The blend operation used when combining source and destination pixel components.
Definition: SDL_blendmode.h:62
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Definition: SDL_blendmode.h:67
Definition: SDL_blendmode.h:47
SDL_BlendMode
The blend mode used in SDL_RenderCopy() and drawing operations.
Definition: SDL_blendmode.h:40
Definition: SDL_blendmode.h:83
Definition: SDL_blendmode.h:79
SDL_BlendFactor
The normalized factor used to multiply pixel components.
Definition: SDL_blendmode.h:75
Definition: SDL_blendmode.h:84