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SDL_system.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
28 #ifndef SDL_system_h_
29 #define SDL_system_h_
30 
31 #include "SDL_stdinc.h"
32 #include "SDL_keyboard.h"
33 #include "SDL_render.h"
34 #include "SDL_video.h"
35 
36 #include "begin_code.h"
37 /* Set up for C function definitions, even when using C++ */
38 #ifdef __cplusplus
39 extern "C" {
40 #endif
41 
42 
43 /* Platform specific functions for Windows */
44 #ifdef __WIN32__
45 
49 typedef void (SDLCALL * SDL_WindowsMessageHook)(void *userdata, void *hWnd, unsigned int message, Uint64 wParam, Sint64 lParam);
50 extern DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata);
51 
58 extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex( int displayIndex );
59 
60 typedef struct IDirect3DDevice9 IDirect3DDevice9;
66 extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3D9Device(SDL_Renderer * renderer);
67 
74 extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *adapterIndex, int *outputIndex );
75 
76 #endif /* __WIN32__ */
77 
78 
79 /* Platform specific functions for iOS */
80 #if defined(__IPHONEOS__) && __IPHONEOS__
81 
82 #define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam)
83 extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
84 
85 #define SDL_iOSSetEventPump(enabled) SDL_iPhoneSetEventPump(enabled)
86 extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
87 
88 #endif /* __IPHONEOS__ */
89 
90 
91 /* Platform specific functions for Android */
92 #if defined(__ANDROID__) && __ANDROID__
93 
99 extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv(void);
100 
109 extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity(void);
110 
114 extern DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void);
115 
120 #define SDL_ANDROID_EXTERNAL_STORAGE_READ 0x01
121 #define SDL_ANDROID_EXTERNAL_STORAGE_WRITE 0x02
122 
129 extern DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath(void);
130 
138 extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState(void);
139 
146 extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void);
147 
148 #endif /* __ANDROID__ */
149 
150 /* Platform specific functions for WinRT */
151 #if defined(__WINRT__) && __WINRT__
152 
156 typedef enum
157 {
160  SDL_WINRT_PATH_INSTALLED_LOCATION,
161 
163  SDL_WINRT_PATH_LOCAL_FOLDER,
164 
169  SDL_WINRT_PATH_ROAMING_FOLDER,
170 
173  SDL_WINRT_PATH_TEMP_FOLDER
174 } SDL_WinRT_Path;
175 
176 
180 typedef enum
181 {
183  SDL_WINRT_DEVICEFAMILY_UNKNOWN,
184 
186  SDL_WINRT_DEVICEFAMILY_DESKTOP,
187 
189  SDL_WINRT_DEVICEFAMILY_MOBILE,
190 
192  SDL_WINRT_DEVICEFAMILY_XBOX,
193 } SDL_WinRT_DeviceFamily;
194 
195 
211 extern DECLSPEC const wchar_t * SDLCALL SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType);
212 
228 extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType);
229 
235 extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
236 
237 #endif /* __WINRT__ */
238 
239 /* Ends C function definitions when using C++ */
240 #ifdef __cplusplus
241 }
242 #endif
243 #include "close_code.h"
244 
245 #endif /* SDL_system_h_ */
246 
247 /* vi: set ts=4 sw=4 expandtab: */
struct SDL_Window SDL_Window
The type used to identify a window.
Definition: SDL_video.h:90
void * userdata
Definition: SDL_surface.h:78