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Contents of README:pentagram (an Ultima 8 engine) Pentagram is a project aiming to create an Ultima 8 engine for use on modern operating systems, including Linux, Mac OS X and Windows. While it is currently possible to finish Ultima 8 using Pentagram, not everything is fully working yet. (Save regularly!) In the game itself, most notably, the combat AI of monsters is still very limited, and there are still quite a few minor things which are not working as well as they should. Optionally, pentagram can use TiMidity++ or fluidsynth for in-game music (detected at compile time, must be enabled in pentagram.ini or in-game menu). Pentagram is only an engine. To actually play the game, you will need an installed copy of "Ultima VIII: Pagan". Either copy the game directory (the one containing u8.exe) to /usr/share/games/pentagram (so that /usr/share/games/pentagram/u8.exe exists), or edit the 'path=' in ~/.pentagram/pentagram.ini to point to your existing game directory. Pentagram is smart enough to ignore the case of filenames, so U8.exe or U8.EXE would also be OK. YOU MUST OWN THE GAME in order to play it with pentagram. Do not contact pentagram's authors or the author of this SlackBuild asking for illegal copies of Ultima 8: such requests will be ignored, at best. |
Name Last modified Size
Parent Directory - README 11-Mar-2022 06:34 1.2K doinst.sh 14-Jun-2018 16:00 322 pentagram.6 11-Mar-2022 06:34 4.1K pentagram.SlackBuild 11-Jun-2022 04:03 4.0K pentagram.desktop 11-Mar-2022 06:34 157 pentagram.info 14-Jan-2023 02:55 305 pentagram.ini.default 11-Mar-2022 06:34 1.7K pentagram.sh 11-Mar-2022 06:34 346 slack-desc 26-Nov-2013 10:57 1.0K
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