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SViewFrustum.h File Reference

#include "plane3d.h"
#include "vector3d.h"
#include "line3d.h"
#include "aabbox3d.h"
#include "matrix4.h"
#include "IVideoDriver.h"

Go to the source code of this file.

Namespaces

namespace  irr
namespace  irr::scene

Classes

struct  irr::scene::SViewFrustum
 Defines the view frustum. That's the space visible by the camera. More...


The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2009 by Nikolaus Gebhardt. Generated on Sun Jan 10 09:24:05 2010 by Doxygen (1.5.6)