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#include "IAnimatedMesh.h"
Go to the source code of this file.
Namespaces | |
namespace | irr |
namespace | irr::scene |
Classes | |
class | irr::scene::IAnimatedMeshMD2 |
Interface for using some special functions of MD2 meshes. More... | |
Enumerations | |
enum | irr::scene::EMD2_ANIMATION_TYPE { irr::scene::EMAT_STAND = 0, irr::scene::EMAT_RUN, irr::scene::EMAT_ATTACK, irr::scene::EMAT_PAIN_A, irr::scene::EMAT_PAIN_B, irr::scene::EMAT_PAIN_C, irr::scene::EMAT_JUMP, irr::scene::EMAT_FLIP, irr::scene::EMAT_SALUTE, irr::scene::EMAT_FALLBACK, irr::scene::EMAT_WAVE, irr::scene::EMAT_POINT, irr::scene::EMAT_CROUCH_STAND, irr::scene::EMAT_CROUCH_WALK, irr::scene::EMAT_CROUCH_ATTACK, irr::scene::EMAT_CROUCH_PAIN, irr::scene::EMAT_CROUCH_DEATH, irr::scene::EMAT_DEATH_FALLBACK, irr::scene::EMAT_DEATH_FALLFORWARD, irr::scene::EMAT_DEATH_FALLBACKSLOW, irr::scene::EMAT_BOOM, irr::scene::EMAT_COUNT } |
Types of standard md2 animations. More... |
The Irrlicht
Engine Documentation © 2003-2009 by Nikolaus Gebhardt. Generated
on Sun Jan 10 09:24:05 2010 by Doxygen
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