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irr::scene::SMD3Mesh Struct Reference

Holding Frames Buffers and Tag Infos. More...

#include <IAnimatedMeshMD3.h>

Inheritance diagram for irr::scene::SMD3Mesh:

irr::IReferenceCounted

List of all members.

Public Member Functions

 SMD3Mesh ()
virtual ~SMD3Mesh ()

Public Attributes

core::array< SMD3MeshBuffer * > Buffer
SMD3Header MD3Header
core::stringc Name
SMD3QuaternionTagList TagList


Detailed Description

Holding Frames Buffers and Tag Infos.

Definition at line 281 of file IAnimatedMeshMD3.h.


Constructor & Destructor Documentation

irr::scene::SMD3Mesh::SMD3Mesh (  )  [inline]

Definition at line 283 of file IAnimatedMeshMD3.h.

References MD3Header, and irr::scene::SMD3Header::numFrames.

virtual irr::scene::SMD3Mesh::~SMD3Mesh (  )  [inline, virtual]

Definition at line 288 of file IAnimatedMeshMD3.h.

References Buffer, and irr::IReferenceCounted::drop().


Member Data Documentation

Definition at line 295 of file IAnimatedMeshMD3.h.

Referenced by ~SMD3Mesh().

Definition at line 297 of file IAnimatedMeshMD3.h.

Referenced by SMD3Mesh().

Definition at line 294 of file IAnimatedMeshMD3.h.

Definition at line 296 of file IAnimatedMeshMD3.h.


The documentation for this struct was generated from the following file:

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2009 by Nikolaus Gebhardt. Generated on Sun Jan 10 09:24:17 2010 by Doxygen (1.5.6)