/* * Copyright (C) 2018 Jonathan Marek * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Jonathan Marek */ #include "fd2_resource.h" uint32_t fd2_setup_slices(struct fd_resource *rsc) { struct pipe_resource *prsc = &rsc->base; enum pipe_format format = rsc->base.format; uint32_t level, size = 0; uint32_t width = prsc->width0; uint32_t height = prsc->height0; uint32_t depth = prsc->depth0; for (level = 0; level <= prsc->last_level; level++) { struct fd_resource_slice *slice = fd_resource_slice(rsc, level); uint32_t blocks; /* 32 * 32 block alignment */ switch (prsc->target) { default: assert(0); case PIPE_TEXTURE_2D: case PIPE_TEXTURE_2D_ARRAY: case PIPE_TEXTURE_RECT: case PIPE_TEXTURE_CUBE: height = align(height, 32 * util_format_get_blockheight(format)); case PIPE_TEXTURE_1D: case PIPE_TEXTURE_1D_ARRAY: width = align(width, 32 * util_format_get_blockwidth(format)); case PIPE_BUFFER: break; } /* mipmaps have power of two sizes in memory */ if (level) { width = util_next_power_of_two(width); height = util_next_power_of_two(height); } slice->pitch = width; slice->offset = size; blocks = util_format_get_nblocks(format, width, height); /* 4k aligned size */ slice->size0 = align(blocks * rsc->cpp, 4096); size += slice->size0 * depth * prsc->array_size; width = u_minify(width, 1); height = u_minify(height, 1); depth = u_minify(depth, 1); } return size; }