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Contents of README:opendune (realtime strategy game) OpenDUNE is an open source re-creation of the popular game "Dune II", originally made by Westwood Studios, and released by Virgin Entertainment. It attempts to re-create the original game and apply modern technology to it to allow it to be run natively on most operating systems. To play the game, you'll need the *.PAK files from the original game. All three existing versions of the Dune 2 1.07 data files (eu, hs and us) will work, but the French language will only work with the eu/hs data files, and the German language will only work with the eu data files. Copy or symlink the .PAK files from the original game to "/usr/share/games/opendune/data". The filenames can be uppercase or lowercase. If you're building a package for a very old x86 system (that doesn't support MMX), on a newer system (that does support MMX), set MMX=no in the script's environment. If you're building on the same system you'll install the package on, you don't have to worry about this (MMX will be autodetected). Optional dependencies: If SDL2 and SDL2_image are installed, opendune will use them rather than SDL 1. To avoid this (to always build with SDL 1), set SDL2=no in the script's environment. To hear the in-game music, install TiMidity++ and eawpats. |
Name Last modified Size
Parent Directory - README 17-Oct-2020 04:49 1.3K doinst.sh 14-Jun-2018 16:00 322 mmx_bodge.diff 14-Jun-2018 16:00 514 opendune.SlackBuild 14-Jun-2018 16:00 4.0K opendune.desktop 14-Jun-2018 16:00 128 opendune.info 14-Jun-2018 16:00 299 opendune.sh 14-Jun-2018 16:00 2.2K slack-desc 14-Jun-2018 16:00 950
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